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ford442
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Tetris_WebGPU
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Enhance block translucency
CI
#80:
Pull request
#472
opened by
ford442
38s
make-bricks-more-translucent-15810834541547329507
make-bricks-more-translucent-15810834541547329507
38s
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Merge pull request #471 from ford442/feat/glass-like-sampled-blocks-8…
CI
#79:
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539b932
pushed by
ford442
38s
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38s
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Enhance image sampled blocks to be more translucent and glass-like
CI
#78:
Pull request
#471
opened by
ford442
44s
feat/glass-like-sampled-blocks-8655165164921342192
feat/glass-like-sampled-blocks-8655165164921342192
44s
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Merge pull request #470 from ford442/neon-bricklayer-danger-vignette-…
CI
#77:
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c1b0e63
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ford442
35s
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35s
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Add Danger Vignette visual effect
CI
#76:
Pull request
#470
opened by
ford442
34s
neon-bricklayer-danger-vignette-8377958866827226259
neon-bricklayer-danger-vignette-8377958866827226259
34s
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Merge pull request #469 from ford442/feat/combo-escalation-1655519004…
CI
#75:
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4e4ebe0
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ford442
38s
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38s
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feat: Combo Escalation (Continuous Game Feel)
CI
#74:
Pull request
#469
opened by
ford442
43s
feat/combo-escalation-16555190047794877428
feat/combo-escalation-16555190047794877428
43s
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Merge pull request #468 from ford442/feat/dynamic-particle-rotation-1…
CI
#73:
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d2dc025
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feat(graphics): add dynamic particle rotation to WGSL shader
CI
#72:
Pull request
#468
opened by
ford442
37s
feat/dynamic-particle-rotation-13551061000570180373
feat/dynamic-particle-rotation-13551061000570180373
37s
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Merge pull request #466 from ford442/jules-weekly-optimizations-10974…
CI
#71:
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96865e9
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Weekly Performance Optimization and Game-Feel Polish
CI
#70:
Pull request
#466
synchronize by
ford442
5m 34s
jules-weekly-optimizations-10974412939348336592
jules-weekly-optimizations-10974412939348336592
5m 34s
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Merge pull request #467 from ford442/cursor/fix-glass-translucency-9725
CI
#69:
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c1b7ee6
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ford442
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34s
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Fix glass block translucency: use CPU uniforms and auto-detect block.png layout
CI
#68:
Pull request
#467
opened by
ford442
42s
cursor/fix-glass-translucency-9725
cursor/fix-glass-translucency-9725
42s
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Weekly Performance Optimization and Game-Feel Polish
CI
#67:
Pull request
#466
opened by
ford442
35s
jules-weekly-optimizations-10974412939348336592
jules-weekly-optimizations-10974412939348336592
35s
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Merge pull request #465 from ford442/jules/shader-optimizations-16054…
CI
#66:
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b6f1af0
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Shader Math Optimizations
CI
#65:
Pull request
#465
opened by
ford442
39s
jules/shader-optimizations-16054400534280835509
jules/shader-optimizations-16054400534280835509
39s
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Merge pull request #464 from ford442/enhance-block-pulse-757186648400…
CI
#64:
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0f59890
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feat: Enhance block pulse effect based on game level
CI
#63:
Pull request
#464
opened by
ford442
41s
enhance-block-pulse-7571866484001570726
enhance-block-pulse-7571866484001570726
41s
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Merge pull request #463 from ford442/neon-bricklayer-juice-4186936212…
CI
#62:
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47745f5
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feat: cap max global particles to 5000
CI
#61:
Pull request
#463
opened by
ford442
43s
neon-bricklayer-juice-4186936212885832433
neon-bricklayer-juice-4186936212885832433
43s
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Merge pull request #462 from ford442/graphics-game-feel-polish-106279…
CI
#60:
Commit
06c0537
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39s
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Graphics and Game Feel Check
CI
#59:
Pull request
#462
opened by
ford442
42s
graphics-game-feel-polish-10627967994725118334
graphics-game-feel-polish-10627967994725118334
42s
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Merge pull request #461 from ford442/neon-bricklayer-glitch-111717321…
CI
#58:
Commit
35400ef
pushed by
ford442
35s
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35s
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Add Glitch effect on Tetris line clears
CI
#57:
Pull request
#461
opened by
ford442
42s
neon-bricklayer-glitch-11171732102639568150
neon-bricklayer-glitch-11171732102639568150
42s
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Merge pull request #460 from ford442/neon-bricklayer-impact-703207908…
CI
#56:
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11a8cb8
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35s
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35s
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