Enhance block translucency - #472
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Lower the `authoredGlassMin` and `authoredGlassMax` values in the texture configurations and the material defaults. Also, update the corresponding `glassOpacity` calculation in the WebGPU fragment shader to match the new translucency range, fulfilling the request to make the translucent bricks more glass-like (matching the visual appearance of the reference). Co-authored-by: ford442 <9397845+ford442@users.noreply.github.com>
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Enhance image sampled blocks to be more translucent and glass-like
PR created automatically by Jules for task 15810834541547329507 started by @ford442