struct Navmesh { unsigned int magic; unsigned int version; void* data; }; class ZNavmesh { public: unsigned int m_nPolygonCount; unsigned int m_nCornerCount; unsigned int m_nVertexCount; unsigned int m_nPlaneCount; const unsigned short* m_aPolygonOffsets; const unsigned short* m_aPolygonData; const SVector3* m_aVertices; const unsigned short* m_aAnnotation; const unsigned short* m_aPlaneIndices; const SVector4* m_aPlaneEquations; SVector2 m_vBoundsMin; SVector2 m_vBoundsMax; float m_fTileSize; int m_nTileCountX; int m_nTileCountY; TArray<TArray<unsigned short>> m_tiles; TArray<float> m_aCostMultipliers; TArray<ZDelegate<void __cdecl(ERegionMask, float, float)>> m_aRegionCostListeners; };
There was an error while loading. Please reload this page.