New_levels_91-100 - #30
Conversation
📝 WalkthroughWalkthroughThis PR introduces 10 new game levels (91–100) to the project by adding 10 JSON level data files, updating version metadata in pubspec.yaml and iOS build configuration from 1.8.0 to 1.9.0, and documenting the release in CHANGELOG.md. Changes
Estimated code review effort🎯 1 (Trivial) | ⏱️ ~5 minutes Possibly related PRs
Suggested labels
Poem
🚥 Pre-merge checks | ✅ 2 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (2 passed)
✏️ Tip: You can configure your own custom pre-merge checks in the settings. ✨ Finishing Touches🧪 Generate unit tests (beta)
Tip Issue Planner is now in beta. Read the docs and try it out! Share your feedback on Discord. Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out. Comment |
There was a problem hiding this comment.
Actionable comments posted: 1
🧹 Nitpick comments (1)
lib/data/levels/level_93.json (1)
1-11: Board structure is valid.All corner positions are correctly marked
"x", the cross shape is intact, and the 33 valid cells (21 pegs + 12 holes) are consistent with the standard 7×7 peg-solitaire layout.One nit: per the AI summary, this file ends with a trailing newline while the other new level files do not. Consider aligning to whichever convention the existing levels use.
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed. In `@lib/data/levels/level_93.json` around lines 1 - 11, The JSON file level_93.json has an extra trailing newline that differs from the other level files; open level_93.json and remove the final blank newline so the file ends immediately after the closing brace (the "board" JSON object) to match the existing levels' file-ending convention.
🤖 Prompt for all review comments with AI agents
Verify each finding against the current code and only fix it if needed.
Inline comments:
In `@CHANGELOG.md`:
- Around line 1-5: The changelog entry for the 1.9.0 release jumps from H2 ("##
[1.9.0]") to H4 ("#### New Features"), which violates MD001; update the "####
New Features" heading to "### New Features" for this entry (or, if you prefer a
global change, add a .markdownlint.json/.markdownlint.yaml to disable/configure
MD001 or convert all "####" subheadings to "###" across the file) so headings
increase by only one level at a time.
---
Nitpick comments:
In `@lib/data/levels/level_93.json`:
- Around line 1-11: The JSON file level_93.json has an extra trailing newline
that differs from the other level files; open level_93.json and remove the final
blank newline so the file ends immediately after the closing brace (the "board"
JSON object) to match the existing levels' file-ending convention.
ℹ️ Review info
Configuration used: defaults
Review profile: CHILL
Plan: Pro
📒 Files selected for processing (13)
CHANGELOG.mdios/Runner.xcodeproj/project.pbxprojlib/data/levels/level_100.jsonlib/data/levels/level_91.jsonlib/data/levels/level_92.jsonlib/data/levels/level_93.jsonlib/data/levels/level_94.jsonlib/data/levels/level_95.jsonlib/data/levels/level_96.jsonlib/data/levels/level_97.jsonlib/data/levels/level_98.jsonlib/data/levels/level_99.jsonpubspec.yaml
| ## [1.9.0] | ||
|
|
||
| #### New Features | ||
|
|
||
| - Added 10 new game levels (91–100). |
There was a problem hiding this comment.
MD001: heading level jumps from h2 (##) directly to h4 (####), skipping h3.
This rule is triggered when you skip heading levels in a Markdown document — nested headings should increase by only one level at a time. This is flagged by the static analysis tool and applies to the new entry (and is consistent with every prior version block in the file).
The cleanest fix for the new entry alone is to use ### instead of ####. Alternatively, since this pattern is used throughout the entire file, consider adding a .markdownlint.json / .markdownlint.yaml config to disable or configure MD001 project-wide, or do a single pass updating all #### subheadings to ###.
🔧 Proposed fix for the new entry
## [1.9.0]
-#### New Features
+### New Features
- Added 10 new game levels (91–100).📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| ## [1.9.0] | |
| #### New Features | |
| - Added 10 new game levels (91–100). | |
| ## [1.9.0] | |
| ### New Features | |
| - Added 10 new game levels (91–100). |
🧰 Tools
🪛 markdownlint-cli2 (0.21.0)
[warning] 3-3: Heading levels should only increment by one level at a time
Expected: h3; Actual: h4
(MD001, heading-increment)
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed.
In `@CHANGELOG.md` around lines 1 - 5, The changelog entry for the 1.9.0 release
jumps from H2 ("## [1.9.0]") to H4 ("#### New Features"), which violates MD001;
update the "#### New Features" heading to "### New Features" for this entry (or,
if you prefer a global change, add a .markdownlint.json/.markdownlint.yaml to
disable/configure MD001 or convert all "####" subheadings to "###" across the
file) so headings increase by only one level at a time.
Summary by CodeRabbit
New Features
Chores