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MyGUI
mygui
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update changelog
Coverage
#36:
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4b7fc89
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1m 14s
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1m 14s
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fix MSVC C4324 warning in unit test
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#35:
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reimplement Any and add const-correct access, close #329
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Skip Doxygen discovery unless documentation is enabled
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#33:
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Add old three-argument addToRenderItem in backward compatibility
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#32:
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Reuse editor framework controls in LayoutEditor
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#31:
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update changelog
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#30:
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avoid repeated rotation checks for adjacent skin items
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#29:
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reduce binary size and compile time by sharing core utility code
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#28:
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reduce binary size and compile time by sharing core utility code
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reduce binary size and compile time by sharing core utility code
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share inline delegate bookkeeping across callback signatures to decre…
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#25:
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platforms_code_cleanup
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Capture a backtrace when Linux GL3 platform tests fail
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Capture a backtrace when Linux GL3 platform tests fail
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own GL3 and GLES shader programs with their uniform locations
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platforms_code_cleanup
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remove redundant OSG shader uniform check
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create DX11 samplers once during initialization
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remove no longed needed manual render related logic
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#19:
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filter_none_cleanup
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fix public RTTI visibility in static builds
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#18:
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add MYGUI_USE_SYSTEM_UTF8CPP option
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#17:
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fix rotated descendant geometry invalidation
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#16:
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fix rotated descendant geometry invalidation
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#15:
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fix descendant clipping when reparenting changes inherited rotation
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#14:
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Merge pull request #325 from nox7/fix-clipping-stale-cache
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#13:
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Refresh view after position or size adjustments to prevent stale clipping
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#12:
Pull request
#325
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15m 3s
nox7:fix-clipping-stale-cache
nox7:fix-clipping-stale-cache
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View #325
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