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fix(creatures): retain temporary summon lifetime checks - #470

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Mathih13 merged 2 commits into
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fix/temporary-summon-expiry
Sep 7, 2026
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Mathih13 merged 2 commits into
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fix/temporary-summon-expiry

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@Mathih13

@Mathih13 Mathih13 commented Sep 7, 2026 •

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Temporary EventAI summons could lose their lifetime checks when the scheduler reinserted a row while the current unique creature row still existed. An obsolete callback could also act on a later summon life that reused the same guid.

Delete the exact current scheduled row before inserting its next check, carry the summon life number across checks, and ignore callbacks whose scheduled row is missing or belongs to another life. The durable boundary fixture delivers an obsolete callback to a replacement summon in a real transaction, then proves that a separate disengaged summon expires through the real scheduler and removes its expiry and origin rows. The Binding quest fixture continues to cover repeated lifetime checks, exact kill credit, and normal corpse removal.

Closes #469. No persistent schema changes. The added generated binding exposes one feature-gated debug verifier to owned Standalone tests.

Validation at 47184b7:

  • stale-guard mutation: the durable boundary fixture fails on the replacement expiry unique identity; restored source passes
  • EventAI scheduler boundary: 1 passed
  • Binding quest: 1 passed
  • Module units with debug_reducers: 1,495 passed
  • strict Module Clippy, all targets and features: passed
  • Gateway bindings: all 979 files current
  • Gateway: 1,442 passed, with the unchanged trace-dump test filtered after its known root-owned /tmp/gw-writer-crash failure was reproduced unfiltered
  • formatting and diff checks: passed

Only owned disposable Standalone fixtures were used.

Model: GPT-6 in the Codex harness. Independent review: GPT-5.6 Sol, high effort.

Summary by CodeRabbit

  • Bug Fixes
    • Improved summoned creature lifetime handling by preventing outdated expiry checks from affecting newer summon instances.
    • Ensured lifetime checks continue refreshing correctly while preserving each summon’s life sequence.
    • Improved death handling so quest progress and summon despawning are verified reliably.
    • Ensured expired summons are removed cleanly along with their associated records.

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No actionable comments were generated in the recent review. 🎉

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: defaults

Review profile: CHILL

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Run ID: 594e180e-7924-407c-90c6-583964f0c90d

📥 Commits

Reviewing files that changed from the base of the PR and between ec63417 and 47184b7.

📒 Files selected for processing (7)
  • gateway/src/stdb/bindings/debug_verify_eventai_summon_expiry_reducer.rs
  • gateway/src/stdb/bindings/mod.rs
  • module/src/creatures/eventai/edges.rs
  • module/src/creatures/eventai/mobility.rs
  • module/src/creatures/eventai/mod.rs
  • module/src/debug/eventai.rs
  • module/tests/eventai_runtime_boundaries.rs

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📝 Walkthrough

Walkthrough

The summon expiry flow now rejects stale callbacks, removes validated rows before rescheduling, and preserves life_seq. Debug and integration tests cover replacement isolation, repeated lifetime checks, natural expiry, kill credit, and record cleanup.

Changes

Summon expiry handling

Layer / File(s) Summary
Validate and reschedule summon expiry callbacks
module/src/creatures/eventai/mobility.rs, module/src/creatures/eventai/edges.rs
The handler validates callback identity and life_seq, removes the current row, and inserts the next check with the same life_seq.
Expose replacement and expiry boundary verification
module/src/creatures/eventai/mobility.rs, module/src/creatures/eventai/mod.rs, module/src/debug/eventai.rs, gateway/src/stdb/bindings/...
The debug reducer verifies stale callbacks do not alter replacement summons and exposes the verifier through generated gateway bindings.
Verify repeated lifetime checks and natural despawn
module/tests/binding_quests.rs, module/tests/eventai_runtime_boundaries.rs
Tests verify stable lifetime checks, kill-credit progress, natural despawn, and cleanup of expiry and origin records.

Estimated code review effort: 3 (Moderate) | ~25 minutes

Merge Risk: ⚪ Minimal · up to 47184

Summon expiry now has coverage for replacement isolation and natural removal after the allowed lifetime. No unresolved merge-blocking risk remains.

Sequence Diagram(s)

sequenceDiagram
  participant Gateway
  participant DebugReducer
  participant ExpiryHandler
  participant ExpiryTable
  participant Summon
  Gateway->>DebugReducer: invoke expiry boundary verification
  DebugReducer->>ExpiryHandler: validate summon expiry boundaries
  ExpiryHandler->>ExpiryTable: validate callback identity and life_seq
  ExpiryHandler->>ExpiryTable: remove current row and insert next check
  ExpiryHandler->>Summon: expire only the matching summon
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🚥 Pre-merge checks | ✅ 4 | ❌ 1

❌ Failed checks (1 warning)

Check name Status Explanation Resolution
Docstring Coverage ⚠️ Warning Docstring coverage is 60.00% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 15 functions across 7 files. (1 skipped: … Write docstrings for the functions missing them to satisfy the coverage threshold.
✅ Passed checks (4 passed)
Check name Status Explanation
Linked Issues check ✅ Passed The changes address issue #469 by removing the validated expiry row before reinsertion, preserving life_seq, ignoring missing or stale callbacks, and adding debug and integration coverage for repeated…
Out of Scope Changes check ✅ Passed All changes support the linked issue. The debug reducer, generated gateway binding, tests, and re-exports provide verification and invocation paths for the summon expiry fix.
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title check ✅ Passed The title clearly and concisely describes the main change: preserving temporary summon lifetime checks.
Full details: Docstring Coverage

Explanation

Docstring coverage is 60.00% which is insufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff. Analyzed 15 functions across 7 files. (1 skipped: 1 too large.)

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🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Commit unit tests in branch fix/temporary-summon-expiry

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Actionable comments posted: 1

🤖 Prompt for all review comments with AI agents
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Inline comments:
In `@module/tests/binding_quests.rs`:
- Around line 176-189: Add standalone regression cases alongside the existing
live-summon lifetime test: create a replacement summon, deliver an obsolete
callback, and assert the replacement life remains unchanged; also add a
disengaged living summon case that remains present until its configured lifetime
expires, then assert it despawns naturally. Keep the existing rescheduling
assertions and use the established summon/query helpers.

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ℹ️ Review info
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Configuration used: defaults

Review profile: CHILL

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Run ID: c6ac9520-ef41-44bb-bb41-7621227ad9e0

📥 Commits

Reviewing files that changed from the base of the PR and between 88c93ae and ec63417.

📒 Files selected for processing (2)
  • module/src/creatures/eventai/mobility.rs
  • module/tests/binding_quests.rs

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Comment thread module/tests/binding_quests.rs
@Mathih13
Mathih13 force-pushed the fix/temporary-summon-expiry branch from ec63417 to 47184b7 Compare September 7, 2026 20:28
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Mathih13 commented Sep 7, 2026

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@Mathih13
Mathih13 merged commit 3669dfb into main Sep 7, 2026
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@Mathih13
Mathih13 deleted the fix/temporary-summon-expiry branch October 11, 2026 18:20
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Temporary summon lifetime checks collide with their retained unique row

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