Repository navigation
Small-screen patching, Windows touch and BLE MIDI, C3 handheld controller - #1
Draft
willbearfruits wants to merge 2 commits into
Draft
willbearfruits wants to merge 2 commits into
willbearfruits wants to merge 2 commits into
Conversation
…ller Building a patch on the ROG Ally under Windows: - module picker with large tiles, A / + ADD / menus; modules go after the selected one or at the end of the chain with cables moved (ChainEdit, one undo step each, stereo pairs kept); a + between pedals on the Board - move earlier/later, remove keeping the chain connected - tap a knob for a large value sheet; touch dead zone on knob drags - touch header with finger-sized buttons, MUTE, UNDO/REDO on screen; long press now works on plates and pedals - Windows: WinRT MIDI (Bluetooth LE devices), press-and-hold off for the window, maximised first start on small screens C3 handheld controller (ESP32-C3 SuperMini with 0.42" OLED, BLE MIDI): - firmware in controller/c3-oled (built, 72 host tests, not run on a board) - protocol: labels and values, mute flag, model hello, settings SysEx - CONTROLLER page: assign controls, app-wide actions with pot pickup, settings editor; mappings follow a channel change - printable case in controller/c3-oled/enclosure (checked, not printed) Also SIGNALPATCH_UI_SCRIPT for scripted UI checks and controller/tools/fakec3.c. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
MSVC has no begin/end for a braced initializer list without <initializer_list>, which this file does not pull in. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This branch has not been deployed
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Draft, opened so CI builds the Windows app for a test on the ROG Ally.
Patching on a small screen
A, or "Add a module..." in the menus): large tiles by family, filter by typing, d-pad and bumpers on a pad. The module goes after the selected one, or at the end of the chain, with the cables moved over.src/audio/ChainEdit.*, with two new tests.Windows
SIGNALPATCH_WINDOWS_BLE_MIDI, on by default).src/v2/PlatformWindow.cpp).These Windows-only parts have not been compiled before this CI run.
C3 handheld controller
controller/c3-oled).docs/CONTROLLER.md: labels and values, mute flag, model and firmware in the hello, settings over SysEx.controller/c3-oled/enclosure.Tested
SIGNALPATCH_UI_SCRIPThook at the Ally's size (1920 x 1080 at 150 %). The CONTROLLER page was run againstcontroller/tools/fakec3.c, which plays the C3 on an ALSA port.pio run -e c3builds; 72 host tests pass.Not tested
🤖 Generated with Claude Code