feat: ✨ jimothy! 🦝 - #595
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📒 Files selected for processing (4)
📝 WalkthroughWalkthroughAdded the Jimothy applet, its manifest metadata, an embedded animated GIF, and a ChangesJimothy applet
Estimated code review effort: 2 (Simple) | ~10 minutes Suggested reviewers: 🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
✨ Finishing Touches🧪 Generate unit tests (beta)
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Actionable comments posted: 2
🤖 Prompt for all review comments with AI agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
Inline comments:
In `@apps/jimothy/jimothy.star`:
- Line 8: Replace the embedded base64 GIF data in the jimothy asset-loading flow
with a local `apps/jimothy/jimothy.gif` asset, declare it through the `file`
target, and read its binary contents using `JIMOTHY_FILE.readall("rb")`; remove
the now-unused `base64` load.
- Line 9: Add a main() function in jimothy.star that returns the rendered image,
import canvas alongside render from render.star, and define SCALE as 2 when
canvas.is2x() is true otherwise 1. Apply SCALE to both 64×32 image dimensions so
2x rendering produces the correctly sized output.
🪄 Autofix (Beta)
Fix all unresolved CodeRabbit comments on this PR:
- Push a commit to this branch (recommended)
- Create a new PR with the fixes
ℹ️ Review info
⚙️ Run configuration
Configuration used: defaults
Review profile: CHILL
Plan: Pro Plus
Run ID: 0928497b-c1af-4c65-b4a1-718265c25b09
📒 Files selected for processing (2)
apps/jimothy/jimothy.starapps/jimothy/manifest.yaml
Replace the embedded 75KB base64 blob with a load of jimothy.gif via the file target, and scale the 64x32 render dimensions by canvas.is2x() so 2x displays get a sharp 128x64 image from the high-res source. Include rendered 1x and 2x preview screenshots. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01NZSp5ot7ysPJycnfLtMrmu
Watch Jimothy scurry away.
Summary by CodeRabbit