Add 2x (128×64) support to Count Up Clock and Passover - #576
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At 2x the taller canvas is split into two equal halves: the title in one and the day/hour/minute counts in the other, each vertically centered. The title is enlarged (6x13) and word-wrapped to at most 2 lines (ellipsis if longer), and hours/minutes render as their own static lines instead of the fading marquee. 1x layout is unchanged. Adds supports2x to the manifest and regenerates both previews. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
At 2x, all three screens (countdown, during-Passover, default) gain a gold Star of David hero beside the Hebrew word, flanked by a Kiddush wine cup. The countdown is expanded with a centered date block showing the full weekday, the month/day, and the year (e.g. "Thursday / Apr 22 / 2027") beneath the day count. 1x layout is unchanged. Adds supports2x to the manifest and both preview images (the app previously shipped none). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
jvivona
marked this pull request as ready for review
July 6, 2026 20:03
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Adds 2x (128×64) display support to two of my apps. Both keep their existing 1x (64×32) layouts byte-for-byte and branch on
canvas.is2x();pixlet checkpasses for both.Count Up Clock
6x13) and word-wrapped to at most 2 lines (ellipsis when longer).Passover
Thursday / April 22 / 2027).Screens
Rendered at 2x with the tronbyt pixlet build (
-2). 1x paths are unchanged.🤖 Generated with Claude Code