subnautica2
Here are 18 public repositories matching this topic...
Central repository of documentation related to modding Subnautica 2
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Jun 8, 2026 - PowerShell
a base inventory mod for Subnautica 2
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May 24, 2026 - Lua
Ocean Tools is a lightweight Subnautica 2 enhancement mod focused on exploration, navigation, immersion, and quality-of-life gameplay improvements.
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May 26, 2026 - C#
Adds 2 new advanced oxygen tanks to Subnautica 2 — Modified High-Pressure (240s) and Synthetic Pressure (320s). Crafted at Modification Station. BepInEx + Nautilus. 7 languages supported.
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May 17, 2026
Adds native in-game icons to every PDA Databank entry in Subnautica 2. Clean, immersive, language-independent UI enhancement
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Jun 6, 2026
Track blueprint progress, monitor technology unlocks, discover resources, and manage your Subnautica 2 exploration journey from a modern desktop dashboard.
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Jun 13, 2026 - C#
NotAlterra is an unofficial tool for managing Subnautica 2 save files.
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Jun 25, 2026 - Rust
Allows Mod Authors, Users & Translators To More Easily Add Translations To Their Mods For Subnautica 2!
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Aug 27, 2026 - C++
A Rich Presence Integration Mod For Subnautica 2 With Biome, Vehicle And Player State (Walking, Swimming Etc.) Support!
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Jun 10, 2026 - C++
Customizable Tool/Vehicle Lights For Subnautica 2!
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Aug 27, 2026 - Lua
Lua + C++ modding API for Subnautica 2 (UE 5.6), built on UE4SS. Inspired by Nautilus.
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May 16, 2026 - Lua
SN2 SDK Dumped With Dumper-7 For Modding/Educational Purposes.
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Aug 23, 2026 - C++
Allows You To Replay The First-Equip Animations Of Each Tool In Subnautica 2 With The Press Of A Single Key!
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Jun 25, 2026 - Lua
My Own Fork Of SDF For Mostly Random Testing
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Jun 24, 2026 - C++
Override Subnautica 2 multiplayer session limits by modifying Game.ini settings to increase the maximum player count.
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Sep 8, 2026 - PowerShell
Monitor blueprints, technology unlocks, and crafting resources for your Subnautica 2 exploration from a desktop dashboard.
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Sep 9, 2026 - C#
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