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Deep Reinforcement Learning for mobile robot navigation, a robot learns to navigate to a random goal point from random moves to adopting a strategy, in a simulated maze environment while avoiding dynamic obstacles.
This project proposes a simulation-based reinforcement learning framework for safe medicine dosage optimization. A virtual patient environment is mathematically modeled to simulate infection progression, toxicity accumulation, and immunity dynamics.
A command-line turn‑based arena where you face an AI that learns with Q‑Learning: the agent buckets battle states into a Q‑table, updates action values after each fight using rewards and an epsilon‑greedy policy. It is ideal for experimenting with reinforcement learning, tweaking strategies and teaching core RL concepts through hands‑on pl
This is a machine learning project developed at woodhack 2018 - demonstrating that machine learning can be done from scratch, even without a framework.