A set of bots for flyff
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Updated
May 20, 2024 - Python
A set of bots for flyff
Welcome to an auto-battle strategy role-playing game that allows the developer to customise game content using Google Sheets. (The project is in development)
[ ]³ ["Space cubed" / "Cubed space"] will be a voxel based auto battler set in space (duh!).
Pixel Fortress combines strategic base-building with automated warfare. Design your fortress, establish resource production, and deploy self-directed units that explore, gather, and battle autonomously. Strategic depth without the micro-management.
26 web-novel protagonists, each reduced to one signature mechanic, dropped into an arena as bouncing balls and left to fight. A data-balanced auto-battler: self-running 26-hero tournament, local PvP, control mode, 8 arenas, and a pluggable-mechanic system. Zero dependencies, zero build — open index.html or play in-browser.
PokeChess is a new Pokémon themed auto-battler! Play right in your browser! Designed using Node.js. All rights to the Pokemon Company.
AI TFT coach that reads your board and makes the call. Comps, items, augments, economy, pivoting, positioning — personalized to YOUR game state.
26 web-novel protagonists, each reduced to one signature mechanic, dropped into an arena as bouncing balls and left to fight. A data-balanced auto-battler: self-running 26-hero tournament, local PvP, control mode, 8 arenas, and a pluggable-mechanic system. Zero dependencies, zero build — open index.html or play in-browser.
Open Source Wiki for Arena of Evolution, a mobile auto battler game
Гибридная модель ИИ для автошахмат, сочетающая формальные эвристики и адаптивное поведение.
Trude's Troops is a short card/auto battler game.
Synera: Synergy Auto-Arena, a C++/Qt6 auto-battler PA project
A post-apocalyptic multiplayer game universe built with Claude Code. Live at rustandroots.io
🦆 Backyard Rascals — a comedic mischief auto-battler. Rival critter crews cause chaos; losers take a nap. 1-2 players, controller-friendly, zero reading pressure. Vanilla JS + Canvas.
PEPEPOW Auto Battleground — a browser-based auto-battler featuring strategic team building, automated combat, and experimental game mechanics.
Pure-Lua auto-battler on Unity with behavior-tree AI and a spell/effect system.
Side-scrolling auto-battler in the Age of War tradition, built with Flutter and Flame.
A terminal auto-battler with pixel monsters and seven Codex AI opponents. Arrow-key controls, local saves, and an offline practice mode. 终端自走棋实验。
⚙️ 그리드 인벤토리 테트리스 + 전력 회로 배선 & 비동기 오토배틀러 게임 (GizmoGrid: Tactical Workshop Battler)
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