Timeline tracks, clips and UI Toolkit editor tooling for animating uGUI in Unity: move, fade, scale, recolor and fill UI elements on a Timeline instead of writing tween code.
Status: preview (
0.1.0-preview.2). 15 tracks, a UI Toolkit clip inspector, multi-clip editing and 27 starter presets are in. The base classes for custom tracks are marked "Preview API" and may change before 1.0.
It is a maintained successor in spirit to TweenPlayables, focused on uGUI, with UI Toolkit editors.
| Path | Content |
|---|---|
Packages/com.apexiongame.ugui-playable/ |
The package (runtime, Editor, tests) |
Assets/Samples/UGUI Playable/ |
Sample sources (shipped as package samples) |
Assets/ApexionGame/ |
Development sandbox |
docs/conventions/ |
Project, coding and commit conventions |
The development project also contains EncosyTower as a design reference and development tooling. The package does not depend on it.
Requires Unity 6000.3 or newer. In Window > Package Manager, choose + > Install package from git URL…:
https://github.com/thanhloccc/UguiPlayable.git?path=/Packages/com.apexiongame.ugui-playable
OpenUPM: planned.
- Package README: requirements, install, quick start.
- Manual: every track and channel, value modes, presets, custom tracks and troubleshooting.
- Getting started: a fading panel in five minutes.
- Changelog
MIT. See LICENSE and THIRD-PARTY-NOTICES.md.