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Copy pathcollector.cpp
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83 lines (72 loc) · 1.59 KB
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#include <WPILib.h>
#include "collector.h"
collector::collector(UINT8 liftingTalonPort, UINT8 rollerTalonPort, UINT8 ballSensorPort, UINT8 upperLimitSensorPort, UINT8 lowerLimitSensorPort){
LiftingTalon = new Talon(liftingTalonPort);
RollerTalon = new Talon(rollerTalonPort);
BallSensor = new AnalogChannel(ballSensorPort);
UpperLimitSensor = new DigitalInput(upperLimitSensorPort);
LowerLimitSensor = new DigitalInput(lowerLimitSensorPort);
timer = new Timer();
collectorState = lowering;
}
void collector::ReInit(){
collectorState = lowering;
}
void collector::Run(){
enabled = true;
}
int collector::GetBallSensorValue(){
return BallSensor->GetValue();
}
void collector::Disable(){
enabled = false;
}
void collector::Idle(){
if(enabled){
timer->Start();
switch(collectorState){
case lowering:
if(LowerLimitSensor->Get()){
LiftingTalon->Set(0.7);
RollerTalon->Set(0.0);
}
else{
collectorState = waiting;
}
break;
case waiting:
if(BallSensor->GetValue() < 450){
LiftingTalon->Set(0.0);
RollerTalon->Set(1.0);
}
else{
timer->Reset();
collectorState = waitforball;
}
break;
case waitforball:
if((timer->Get() * 1000.0) < 500.0){
LiftingTalon->Set(0.0);
RollerTalon->Set(1.0);
}
else{
collectorState = raising;
}
break;
case raising:
if(UpperLimitSensor->Get()){
LiftingTalon->Set(-1.0);
RollerTalon->Set(1.0);
}
else{
collectorState = lowering;
}
break;
}
}
else{
LiftingTalon->Set(0.0);
RollerTalon->Set(0.0);
timer->Stop();
}
}