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📺 youtube-background

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Create video backgrounds from a YouTube, Vimeo or video file links.

Important

2.0 removed the jQuery plugin and renamed the bundles. Nothing else changed: the factory, every option, every event and every method are the same. See Upgrading from 1.x, and the 1.x docs at v1.2.1.

Note

There is a custom element variant of this package: stamat/video-background-element<video-background src="…">, the same three providers with no factory and no selector, and a map from every [data-vbg] option in its README. It is the successor and where new features go; this package stays maintained for the [data-vbg] API.

DEMO HERE ➡️

This project started as a simple 100 liner jQuery plugin for YouTube video backgrounds. The idea behind it was to have a straightforward minimal way to add a YouTube video as a background for a div, or any other HTML element. It was intended to be used on hero and banner elements mostly. You would add a data attribute data-vbg to the element, and the script would take care of the rest, no CSS required.

<div data-vbg="https://www.youtube.com/watch?v=eEpEeyqGlxA"></div>

<script type="text/javascript">
  const videoBackgrounds = new VideoBackgrounds("[data-vbg]");
</script>

Since it's creation it has evolved to support Vimeo and video files as well. Numerous features were added out of necessity on other projects or by community requests.

After numerous iterations it is now a fully fledged ES module, also available as a standalone script. The jQuery plugin it started as was deprecated in 1.2.0 and removed in 2.0.0.

Features

  • No CSS required - the script takes care of everything
  • YouTube, Vimeo and video files support
  • ESM module or standalone global — no jQuery, one runtime dependency (book-of-spells)
  • Lazyloading - lazyload the iframe/video
  • YouTube and Vimeo cookies are disabled by default
  • YouTube and Vimeo player API scrips are loaded only when needed
  • Optional controls — a seek bar, play and mute toggles, and a group that plays backgrounds in sequence — in a second bundle, with an optional stylesheet

Installation

As a ESM module

To install the package from NPM run:

npm install youtube-background

Then import the class just like from any other ESM module (if your bundler supports resolving node_modules, your import will look like this, otherwise you'll have to provide the full path to the script):

import { VideoBackgrounds } from "youtube-background";

Over CDN

<script type="text/javascript" src="https://unpkg.com/youtube-background/dist/youtube-background.js"></script>

or minified:

<script type="text/javascript" src="https://unpkg.com/youtube-background/dist/youtube-background.min.js"></script>

Upgrading from 1.x

The jQuery plugin is gone and the built files are renamed. Nothing else moved — the factory, every option, every event, every method and every data-vbg-* attribute are what they were in 1.2.1.

1.x 2.0 What to do
jquery.youtube-background.js dist/youtube-background.js Change the src or CDN path
jquery.youtube-background.min.js dist/youtube-background.min.js Change the src or CDN path
youtube-background-experimental.js dist/youtube-background-controls.js Change the src or CDN path
jQuery('[data-vbg]').youtube_background(params) new VideoBackgrounds('[data-vbg]', params) Replace the call. It also set window.VIDEO_BACKGROUNDS for you; nothing sets that now, so keep the returned instance
dist/youtube-background-controls.css New and optional: the look of the seek bar and the injected buttons, previously only in the demo page

import { VideoBackgrounds } from "youtube-background" is untouched — it resolved to src/ in 1.x and still does. Only require() and the CDN see the renamed files.

Staying on 1.x is npm install youtube-background@1; its docs are on GitHub at v1.2.1 and its demo page at stamat.github.io/youtube-background/v1/.

Usage

Construct the factory class with a selector: new VideoBackgrounds('[data-vbg]');. jQuery has not been a dependency since 1.0.6, and the plugin that wrapped this call is gone as of 2.0.0.

<div data-vbg="https://www.youtube.com/watch?v=eEpEeyqGlxA"></div>
import { VideoBackgrounds } from "youtube-background";

const videoBackgrounds = new VideoBackgrounds("[data-vbg]");

import resolves to the ES module source and gives you the class. require and the CDN get the prebuilt IIFE bundle instead, which has no exports — loading it is a side effect that registers window.VideoBackgrounds.

VideoBackgrounds is a factory class - this means that it is used to create and index multiple instances of the video backgrounds depending on the link type: YouTube, Vimeo or video file. It accepts a selector as a parameter and properties object that will be applied to all of the instances queried by the selector. For the list of available properties, please refer to the Properties section.

In order to programmatically add a new element to the factory instance and initialize the video background, for instance on an async event. You can use the add function of the factory instance, which accepts the element object and the optional properties object. For the list of available properties, please refer to the Properties section.

// get the first element
const firstElement = document.querySelector("[data-vbg]");

// add the element to the factory instance
videoBackgrounds.add(firstElement);

In order to automatically initialize video backgrounds on all elements that match the selector as they appear in the DOM, you will have to implement MutationObserver manually.

The factory instance also indexes all of the individual video background instances by generated UID in it's property index, so you can access them later on if you need to.

UID is assigned to all target elements as a data-vbg-uid attribute when the video background is initialized. You can get the instance of the element by using a get function of the factory instance, which accepts the UID string or element object with UID attribute.

// get the first element
const firstElement = document.querySelector("[data-vbg]");

// get the first instance instance by UID
const firstInstance = videoBackgrounds.get(firstElement);

You can programmatically control the video playing in the background regardless of the provider and access all of it's properties via the instance object.

// 'notstarted', 'ended', 'playing', 'paused' or 'buffering'
console.log(firstInstance.currentState);

// true if the video was paused through pause(), unaffected by scrolling out of view
console.log(firstInstance.paused);

// true if video is muted, false if video is not muted
console.log(firstInstance.muted);

// true if the video is intersecting the viewport, false if the video is not intersecting the viewport.
console.log(firstInstance.isIntersecting);

// current state of the video
console.log(firstInstance.currentState);

// current time of the video in seconds
console.log(firstInstance.currentTime);

// percentage of the video that has been played
console.log(firstInstance.percentComplete);

// the element that the video background is attached to. `firstElement` from the above example
console.log(firstInstance.element);

// the element of the video player, meaning either an iframe in case of YouTube and Vimeo, or a video element
console.log(firstInstance.playerElement);

// the video player object, meaning either a YouTube or Vimeo player object, or a video element in case of HTML5 video
console.log(firstInstance.player);

// the type of the video, can be `youtube`, `vimeo` or `video`
console.log(firstInstance.type);

// volume of the video from 0 to 1
console.log(firstInstance.volume);

// play the video
firstInstance.play();

// pause the video
firstInstance.pause();

// mute the video
firstInstance.mute();

// unmute the video
firstInstance.unmute();

// set the video source
firstInstance.setSource("https://www.youtube.com/watch?v=eEpEeyqGlxA");

// set the video volume
firstInstance.setVolume(0.5);

// volume of the video from 0 to 1, or in case of Vimeo a promise that resolves to the volume value
firstInstance.getVolume();

// seek the video to a specific percentage complete
firstInstance.seek(25);

// seek the video to a specific time in seconds
firstInstance.seekTo(1.25);

// set Start At seconds
firstInstance.setStartAt(10);

// set End At in seconds
firstInstance.setEndAt(20);

If you wish to tune to the videos events, you can add listeners to the element that you've initialized the video background on. In event.detail you will get the instance object of the video background. Do refer to the Events section for the list of all events.

firstElement.addEventListener("video-background-ready", function (event) {
  console.log("video-background-ready"); // the video instance object
  console.log(event.detail); // the video instance object
});

In order to destroy the video background instance and revert the element to it's pre-initialization state, you can use the destroy function of the factory instance.

// destroy the video background by providing the element
videoBackgrounds.destroy(firstElement);

// or by providing the instance videoBackground.destroy(firstInstance);

To destroy all the instances in the index you can use destroyAll function of the factory instance. That empties the index but leaves the factory itself listening — if you are tearing the factory down for good, call disconnect instead, which also disconnects the observers and removes the visibilitychange and resize listeners.

videoBackgrounds.disconnect();

Factory instance also implements the IntersectionObserver out of the box to keep track of the visible video backgrounds in order to toggle their play/pause state and preserve the bandwidth and improve the performance. Scrolling into view only starts a video that would start anyway — autoplay off, a pause you asked for, or a video that ended with loop off all stay put. You can find the instance of the IntersectionObserver in the intersectionObserver property of the factory instance.

For the resize events, the factory instance implements the ResizeObserver out of the box. You can find the instance of the ResizeObserver in the resizeObserver property of the factory instance. If the resizeObserver is not supported, the factory instance will fallback to the window resize event.

Properties

Property Default Accepts Description
play-button false boolean Adds the plugin's own play/pause button, named for the action it will take
mute-button false boolean Adds the plugin's own mute button, named for the action it will take
autoplay true boolean Autoplay loaded video
muted true boolean Load video muted
loop true boolean Loop loaded video
mobile true boolean Keep the youtube embed on mobile
fit-box false boolean Set iframe to fit the container, meaning width: 100%; height: 100%
inline-styles true boolean Enable/disable inline styles from the iframe and wrapper. The default wrapper styles are: background-size: cover;, background-repeat: no-repeat; and background-position: center;; the default iframe styles are top: 50%;, left: 50%;, transform: translateX(-50%) translateY(-50%);, position: absolute;, and opacity: 0;
load-background false boolean Fetch background from youtube or vimeo THIS DEFAULTS TO FALSE since v1.0.18. It is recommended that you provide and host your own background photo preferably as an image element with srcset and loading="lazy" for performance reasons. Works only with YouTube and Vimeo.
poster null string Provide your own background
offset 100 int showinfo:0 id deprecated since September 25, 2018. - this setting makes the video a bit larger than it's viewport to hide the info elements. This setting defaults to 100 only for YouTube videos.
resolution 16:9 string declare video resolution (work in progress)
pause false boolean Adds a toggle pause button (deprecated)
start-at 0 int Video starts playing at desired time in seconds
end-at 0 int Video ends playing at desired time in seconds. 0 means it will play to the end.
always-play false boolean Video will stop playing unless always-play is set to true.
volume 1 float From 0 to 1. 0 is muted, 1 is full volume. 0.5 is half volume. Sets initial volume. Setting volume doesn't work on mobile, so this setting won't have an effect on mobile.
no-cookie true boolean Disable cookies. This will prevent YouTube and Vimeo from storing information and tracking you across the web. It is set to true by default.
force-on-low-battery false boolean When mobile device is on battery saver mode, the videos will not autoplay. This setting will force autoplay on battery saver mode on user first interaction. This setting is set to false by default. Be mindful of your users and their data plans, and their battery life.
lazyloading false boolean Lazyload the YouTube/Vimeo iframe. No effect on video files — loading is not a valid attribute on <video>. This setting is set to false by default. Keep in mind that the script tracks the intersecting videos and pauses them when they are not visible for the reasons of improving the performance. Use lazyloading to minimize the data usage and improve performance even more.
title 'Video background' string Title of the video for accessibility purposes. This setting is set to 'Video background' by default. Though if used as a background aria-hidden="true" attribute should be used on it's parent element. Setting this to false or null will remove the title attribute.

Noted properties can be added as html attributes as:

  • data-vbg-play-button
  • data-vbg-mute-button
  • data-vbg-autoplay
  • data-vbg-muted
  • data-vbg-loop
  • data-vbg-mobile
  • data-vbg-offset
  • data-vbg-resolution
  • data-vbg-fit-box
  • data-vbg-load-background
  • data-vbg-poster
  • data-vbg-inline-styles
  • data-vbg-start-at
  • data-vbg-end-at
  • data-vbg-always-play
  • data-vbg-volume
  • data-vbg-no-cookie
  • data-vbg-force-on-low-battery
  • data-vbg-lazyloading
  • data-vbg-title

Every one of them is also accepted under the legacy data-ytbg- prefix, kept from the days when this only did YouTube. data-vbg- wins where both are present.

The source URL itself lives on data-vbg, and is also read from the legacy data-youtube and data-ytbg, in that order of precedence. setSource() writes the new URL back to whichever of the three the element already carries — it never adds one that was not there.

Note

Attribute properties will override the properties passed on initialization. Always.

Example - Properties as HTML attributes

<div
  data-vbg-play-button="true"
  data-vbg="https://www.youtube.com/watch?v=eEpEeyqGlxA"
></div>

<script type="text/javascript">
  const videoBackgrounds = new VideoBackgrounds("[data-vbg]");
</script>

Example - Properties as JSON

<div data-vbg="https://www.youtube.com/watch?v=eEpEeyqGlxA"></div>

<script type="text/javascript">
  const videoBackgrounds = new VideoBackgrounds("[data-vbg]", {
    "play-button": true,
  });
</script>

Events

  • video-background-ready - when the video is ready to play, this event is triggered. HTML5 videos are ready to play immediately.
  • video-background-time-update - whenever the time of the video changes while video is playing, this event is triggered. The current time is available from the instance variable event.detail.currentTime. On Vimeo and YouTube this event is fired in 250ms intervals.
  • video-background-state-change - video changes state. The state is available from the instance variable event.detail.currentState. It can be: notstarted, ended, playing, paused, buffering.
  • video-background-play - video starts playing
  • video-background-pause - video is paused
  • video-background-ended - video ended event. Keep in mind that if loop is set to true the video will start playing from the start after this event.
  • video-background-seeked - the video was seeked, either through seek / seekTo or by a seek bar.
  • video-background-mute - video sound is muted
  • video-background-unmute - video sound is unmuted
  • video-background-volume-change - video volume is changed. The volume is available from the instance variable event.detail.volume.
  • video-background-resize - when the video background is resized, this event is fired.
  • video-background-destroyed - when the video background is destroyed using the destroy function of the instance and reverted to pre-initialization state, this event is fired.

Group events

VideoBackgroundGroup from youtube-background-controls.js dispatches on the group element, with the group instance in event.detail:

  • video-background-group-play / video-background-group-pause - the whole group was started or stopped
  • video-background-group-mute / video-background-group-unmute - the whole group was muted or unmuted
  • video-background-group-next / video-background-group-previous - the group stepped to another video
  • video-background-group-forward-rewind - next() ran past the last video and wrapped to the first
  • video-background-group-backward-rewind - prev() ran past the first video and wrapped to the last

Important

Up to and including 1.1.8 the unmute event was dispatched under the misspelling video-background-group-umnute, and the two rewind events never fired at all. Listeners bound to the misspelling need updating.

Events bubble, and the video object is in event.detail.

You can add listeners to the events onto the element that you've initialized the video background on. If the ID of that element is #video-background, you can add listeners like this:

document
  .querySelector("#video-background")
  .addEventListener("video-background-ready", function (event) {
    console.log("video-background-ready"); // the video instance object
    console.log(event.detail); // the video instance object
  });

Instance Methods

Method Accepts Description
play - Play the video
pause - Pause the video
mute - Mute the video
unmute - Unmute the video
setSource string Set the video source, must be a link of the same type as the original video. Meaning, for example, if the original video was a YouTube video, the new source must be a YouTube video as well. The swap keeps the player and its state: mute and volume carry over, a video that was playing plays on, one that would start on a fresh build — autoplay on and in view — starts, and one the visitor paused stays paused.
setVolume float Set the video volume. From 0 to 1. 0 is muted, 1 is full volume. 0.5 is half volume. Setting volume doesn't work on mobile, so this setting won't have an effect on mobile.
getVolume - Get the video volume. From 0 to 1. 0 is muted, 1 is full volume. 0.5 is half volume. Vimeo instance will return a promise that resolves to the volume value.
seek int Seek the video to a specific percentage complete. From 0 to 100. 0 is the start of the video, 100 is the end of the video.
seekTo int Seek the video to a specific time in seconds. From 0 to the duration of the video in seconds.
setStartAt int Set Start At seconds. From 0 to the duration of the video in seconds.
setEndAt int Set End At seconds. From 0 to the duration of the video in seconds.
softPlay - Play without clearing the paused flag. This is what the IntersectionObserver uses, so a video the visitor paused stays paused.
softPause - Pause without setting the paused flag.
destroy - Destroy this instance and revert its element to the pre-initialization state. Usually called through the factory's destroy.

Instance variables

  • paused - boolean, true if the video was paused through pause. Hard paused state, unaffected by the video being paused via IntersectionObserver or a hidden tab.
  • muted - boolean, true if the video is muted, false if the video is not muted.
  • isIntersecting - boolean, true if the video is intersecting the viewport, false if the video is not intersecting the viewport.
  • currentState - the current state of the video. It can be: notstarted, ended, playing, paused, buffering.
  • currentTime - the current time of the video in seconds
  • percentComplete - the percentage of the video that has been played
  • element - the element that the video background is attached to
  • playerElement - the element of the video player, meaning either an iframe in case of YouTube and Vimeo, or a video element
  • player - the video player object, meaning either a YouTube or Vimeo player object, or a video element in case of HTML5 video
  • type - the type of the video, can be youtube, vimeo or video
  • volume - volume of the video from 0 to 1

Factory Instance Methods

Method Accepts Description
add element, parameters Add an element to the factory instance, it will initialize the video background on that element. Parameters are optional.
get element or UID Get the instance of the video background by UID or element. Returns the instance object.
destroy element or instance Destroy the video background instance and revert the element to it's pre-initialization state. Accepts either the element or the instance object.
destroyAll - Destroy all the instances in the index.
disconnect - Full teardown: destroys every instance, disconnects both observers and removes the global listeners the factory registered. Use it when the factory itself is going away, otherwise it keeps listening to visibilitychange for the lifetime of the page.
pauseAll - Pause all the instances in the index.
playAll - Play all the instances in the index.
muteAll - Mute all the instances in the index.
unmuteAll - Unmute all the instances in the index.
setVolumeAll float Set the volume of all the instances in the index. From 0 to 1. 0 is muted, 1 is full volume. 0.5 is half volume. Setting volume doesn't work on mobile, so this setting won't have an effect on mobile.

Factory Instance Variables

  • index - the index of all the instances of the video backgrounds. It is an object with keys being the UID of the element and values being the instance object.
  • intersectionObserver - the instance of the IntersectionObserver that is used to track the intersecting video backgrounds.
  • resizeObserver - the instance of the ResizeObserver that is used to track the resize events of the video backgrounds. If the ResizeObserver is not supported, the factory instance will fallback to the window resize event.

Controls

Optional, and in a bundle of their own so the main script does not carry them. The stylesheet is optional too — the classes work without it, it is only the part that is awkward to write yourself, a <progress> fill under a transparent <input type="range">:

<link rel="stylesheet" href="https://unpkg.com/youtube-background/dist/youtube-background-controls.min.css">
<script src="https://unpkg.com/youtube-background/dist/youtube-background-controls.min.js"></script>

From a bundler, the controls and their stylesheet are subpath imports:

import { SeekBar, PlayToggle, MuteToggle } from "youtube-background/controls";
import "youtube-background/controls.css";

Each control is a class that takes an element carrying data-target, a selector for the video background element, and tunes onto that element's events. You write the markup; the control only wires it.

The js- classes are what the control looks for and the stylesheet ignores; the plain ones are what the stylesheet styles and the control ignores. Drop the plain ones if you are styling this yourself.

<div data-target="#hero" class="seek-bar-wrapper js-seek-bar-wrap">
  <progress
    class="seek-bar-progress js-seek-bar-progress"
    value="0"
    max="100"
    aria-hidden="true"
  ></progress>
  <input
    class="seek-bar js-seek-bar"
    type="range"
    value="0"
    min="0"
    max="100"
    step="any"
    aria-label="Seek"
  />
</div>
<button data-target="#hero" class="js-play-toggle" aria-label="Play"></button>
<button data-target="#hero" class="js-mute-toggle" aria-label="Mute">🔇</button>

The stylesheet places nothing — a seek bar sits where you put it. It reads five custom properties, so recolouring is a :root override rather than a fork: --seek-bar-height, --seek-bar-thumb-size, --seek-bar-thumb-color, --seek-bar-progress-color and --seek-bar-color. A row of bars for a group goes in a .seek-bars wrapper, which is only a flex row.

const seekBar = new SeekBar(document.querySelector(".js-seek-bar-wrap"));
const playToggle = new PlayToggle(document.querySelector(".js-play-toggle"));
const muteToggle = new MuteToggle(document.querySelector(".js-mute-toggle"));
Class Markup it expects What it does
SeekBar A wrapper with an <input type="range"> from 0 to 100 marked .js-seek-bar, and optionally a <progress> marked .js-seek-bar-progress for the played fill Moves on an animation frame while the video plays — providers report time about four times a second, which is visibly steppy — seeks on change, marks the wrapper data-target-uid once bound, and names the input Seek if you gave it no name
PlayToggle A <button> Writes aria-pressed, true while playing or buffering, and type="button" if you gave it none; a click plays or pauses
MuteToggle A <button> Writes aria-pressed, true while muted, and type="button" if you gave it none; a click mutes or unmutes

The toggles are toggle buttons: the name you give one never changes, and aria-pressed is the state. Pressed means what the name says is in effect — name them Play and Mute, and a screen reader says "Play, toggle button, pressed" while the video plays. Do not name one Pause or swap the name yourself; with aria-pressed that says the state twice.

Each takes the instance as an optional second argument — new SeekBar(element, instance) — in which case data-target can be left off and the instance's element is the target.

Every control has a destroy() that removes the listeners it attached. A control is held alive by the element it points at for as long as that element lives, so a page that re-renders its controls — a framework, a live editor — calls destroy() on the old ones before making new ones, or every seek bar ever made keeps updating on each tick.

VideoBackgroundGroup plays the backgrounds inside one element in sequence, one visible at a time, stepping on video-background-ended:

const group = new VideoBackgroundGroup(
  "#stack",
  "[data-vbg]",
  videoBackgrounds,
);
group.next();
group.prev();
group.play();
group.pause();
group.mute();
group.unmute();
group.destroy();

VideoBackgroundGroups('.js-vbg-group', '[data-vbg]', videoBackgrounds) makes one for every match and has add, get, destroy and destroyAll. The events a group dispatches are under Group events.

Known limits

YouTube's play/pause bezel cannot be removed. Every playback toggle flashes YouTube's own big round icon in the middle of the frame — .ytp-bezel, drawn by the player inside the iframe. It started showing on embeds in May 2026: #77 is the first report here, on the 5th, a second one followed on the 27th, and nothing on YouTube's side announces it — the player parameter revision history has had no entry since August 2023. The embed already goes out with controls=0, which takes away the control bar and not that. The iframe is cross-origin: no stylesheet of yours selects into it, and script that reaches for its document throws. This applies to the plugin's own play-button and mute-button toggles as much as to a click on the background.

The one thing that does remove it is cosmetic filtering — an element-hiding rule in Adblock Plus / uBlock Origin filter syntax, where ## means hide what this selector matches on these domains:

www.youtube-nocookie.com,www.youtube.com##.html5-video-player .ytp-bezel

Both domains are listed because no-cookie defaults to true, which puts the player on www.youtube-nocookie.com; turn it off and the frame is www.youtube.com.

Warning

It fixes your browser, not your site. The rule works because a content blocker is an extension with host permissions: it injects its stylesheet into every frame it is granted, whatever the origin. A page has no such permission. Your CSS stops at the iframe boundary and your script gets a SecurityError off iframe.contentDocument, so there is no way to ship that rule from the server, put it in your bundle, or hand it to the frame — and a visitor without the filter installed sees the bezel exactly as before. Paste it into your own blocker while developing against localhost if it bothers you; treat the bezel as part of the embed for everyone else.

Browser Support

The bundles are built for ES2019, so that is the floor, desktop and mobile alike:

  • Chrome 66+
  • Firefox 58+
  • Safari 11.1+
  • Opera 53+
  • Edge 79+

Recommended, for ResizeObserver and full IntersectionObserver support — without them the script still works, falling back to the window resize event and to always-play:

  • Chrome 64+
  • Firefox 69+
  • Safari 13.1+
  • Opera 51+
  • Edge 79+

Tested with BrowserStack.

Development

Development setup uses POOPS bundler to bundle ES modules into IIFE dist/youtube-background.js and dist/youtube-background.min.js

POOPS is a simple bundler + static site builder that I've created, do give it a try and let me know what you think.

To install the required package for running POOPS, run:

npm install

To run the server on http://localhost:4040, run:

npm run dev

Code will automatically be packaged into IIFE and minified while you develop, and the served page will automatically reload on changes.

To just build the code, without running the local server, run:

npm run build

The build produces the two bundles and the controls stylesheet in dist/, and the demo page in _site/, which is what gets deployed to GitHub Pages.

To run the tests (jest, in src/__tests__):

npm test

To lint (ESLint, flat config in eslint.config.mjs):

npm run lint

Both run in CI on every push and pull request, along with a check that the checked-in build output is not stale.

A user-visible change goes in CHANGELOG.md under ## [Unreleased] — that file explains the format, and how script/publish cuts the entry into a release.

Code

Sources are ES modules with the .mjs extension — the package itself stays CommonJS so the published IIFE bundles remain require()-able.

  • main.mjs - entry point of the IIFE bundle. Registers window.VideoBackgrounds, and nothing else.
  • video-backgrounds.mjs - the main entry point of the ES6 module. It contains the factory class VideoBackgrounds that is used to create and index multiple instances of the video backgrounds depending on the link type: YouTube, Vimeo or video file.
  • controls.mjs - entry point of the second bundle, exposing the control classes below as globals.
  • lib/super-video-background.mjs - It contains the super class SuperVideoBackground with all of the common methods and properties for all of the video background types. This class is inherited by the YouTubeBackground, VimeoBackground and VideoBackground classes.
  • lib/youtube-background.mjs - It contains the YouTubeBackground class that is used to create and control YouTube video backgrounds. Inherits from SuperVideoBackground.
  • lib/vimeo-background.mjs - It contains the VimeoBackground class that is used to create and control Vimeo video backgrounds. Inherits from SuperVideoBackground.
  • lib/video-background.mjs - It contains the VideoBackground class that is used to create and control HTML5 video backgrounds. Inherits from SuperVideoBackground. It also owns MIME_MAP, whose keys are kept in step with book-of-spells' RE_VIDEO — the pattern detection runs through — by a test, so the containers the script claims to support and the ones it detects cannot drift apart.
  • lib/buttons.mjs - It contains the play and pause automatic buttons and their functionality that are added to the video backgrounds. I seriously don't know why I created this in the first place.
  • lib/controls.mjs - Module containing externalized control classes SeekBar, PlayToggle, MuteToggle, VideoBackgroundGroup and VideoBackgroundGroups which tune onto the video events and use the common API, they are not bundled with the main script, but are available through dist/youtube-background-controls.js.
  • styles/controls.scss - the optional look of the controls, shipped as dist/youtube-background-controls.css. It styles only what the control classes and the play-button / mute-button options put on the page; where those sit is the page's business.

The demo page is generated, not hand-written: site/index.md and site/prose.scss are built through poops-docs-theme into _site/. site/prose.scss pulls in src/styles/controls.scss, so the demo and the shipped stylesheet cannot drift apart. site/v1/index.md is the frozen 1.x page — it loads its scripts from unpkg at a pinned 1.2.1 and is not built from this source tree.

Tu summarize, because YouTube, Vimeo and HTML5 Video API's are different - we need a way to generalize these APIs and provide a common interface for all of them. Due to a lot of common code we have the SuperVideoBackground class that is inherited by the YouTubeBackground, VimeoBackground and VideoBackground classes.

And lastly we have the VideoBackgrounds factory class that is used to create and index multiple instances of the video backgrounds depending on the link type: YouTube, Vimeo or video file and provide a single IntersectionObserver and ResizeObserver for all of the instances.

THE END.

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ESM / jQuery plugin for creating video backgrounds from YouTube, Vimeo or video file links.

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