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BSPX Test Maps #188
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MegaTesttest every .bsp you can findtest every .bsp you can findhelp wantedExtra attention is neededExtra attention is neededslow burnlots of work & will take a long timelots of work & will take a long time
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MegaTesttest every .bsp you can findtest every .bsp you can findhelp wantedExtra attention is neededExtra attention is neededslow burnlots of work & will take a long timelots of work & will take a long time
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- StatusShow more project fieldsTodo: Research
2a5433b has added support for
BSPX12I'd like to build out LumpClasses for every known lump type
At present I've only found Quake II Re-Release maps w/
BSPXdatahttps://github.com/ericwa/ericw-tools/ can generate some BSPX lumps, but not all3
A few lumps are deprecated / made redundant by other implementations
FACENORMALSis anericwreplacement forVERTEXNORMALSDECOMPLED_LMreplaces allLM*lumpsWe aren't going to find 1 map with every lump type at once
Making maps with some
BSPXlumps might require sourcing outdated versions of current compilersIf we do end up tracking down older tools, we should document & archive them
Could be helpful for dating older maps
Lump Samples
BRUSHLISTDECOUPLED_LMENVMAPFACENORMALSLIGHTGRID_OCTREELIGHTINGDIRLIGHTING_E5BGR9LMOFFSETLMSHIFTLMSTYLELMSTYLE16RGBLIGHTINGSURFENVMAPVERTEXNORMALSZIP_PAKFILEFootnotes
Valve Developer Community - BSPX ↩
https://github.com/fte-team/fteqw/ on GitHub - specs/bspx.txt ↩
https://github.com/ericwa/ericw-tools/ on GitHub - include/common/bspxfile.hh ↩