Developer building practical systems around local AI, agent workflows, game engineering and production infrastructure — deployed, tested, audited and improved over time.
| Focus | |
|---|---|
| 🧠 Local AI | llama.cpp · GGUF · CUDA · Ollama · consumer GPU inference · OpenAI-compatible local APIs |
| 🤖 Agent Workflows | identities · skills · export formats · quality gates · target-specific tool files |
| 🌐 Production | SaaS platforms · auth · billing · dashboards · health checks · release flows |
| 🎮 Game Systems | multiplayer worlds · modular mechanics · deterministic combat · 3D interfaces |
| ⚙️ Automation | browser agents · coding workflows · validation scripts · infrastructure checks |
| Principle | |
|---|---|
| 🔍 Audit first | Inspect real state before changing anything |
| 📦 Small safe releases | Focused changes that can be tested and reverted |
| 🖥️ Local-first | AI should run on hardware people actually own |
| 🚦 Production discipline | Logs, smoke tests, health checks, rollback notes |
| 🏷️ No fake claims | Experimental = labeled. Production = validated |
| Product | Description | Stack | ||
|---|---|---|---|---|
| 🎬 | FlickClaw | Agent launcher — curated specialist agents, native exports, quality gates | 🟢 | |
| 🦁 | Kimari | Local LLM runtime — consumer GPUs, CUDA, GGUF, evaluation | 🟡 | |
| 🧱 | RPGCLAW | Collaborative pixel world — humans & AI agents, real-time canvas | 🟢 | |
| ⚔️ | MedaClaw Arena | Tactical robot combat — modular bodies, MedaCore, deterministic battles | 🟡 | |
| 🐜 | FerroNest | Ant colony sim — emergent behavior via pheromone trails & signals | 🔵 |
🟢 Live 🟡 Active development 🔵 Early stage
| Repository | Description | Stack | ||
|---|---|---|---|---|
| 🌐 | agent-browser | Browser automation for AI agents — Playwright, REST API, dashboard | → | |
| 🛡️ | captcha-shield | Anti-bot system — 14 behavioral signals, 7 challenge types, QR | → | |
| 🔧 | AICodeStudio | AI-assisted IDE — OpenClaw + Hermes, Monaco Editor, PWA | → | |
| 🧬 | MythosForge | Recurrent-depth transformer research — LTI inference, MLA, MoE | → | |
| 📦 | kimari-microcompress | Reversible model compression — partial access, selective extraction | → | |
| 🧬 | skill-genesis | Autonomous agent skill generator for OpenClaw | → |
📦 More projects
| Project | Description | ||
|---|---|---|---|
| 🐾 | ASCIIcritters | 3D virtual pet creator — ASCII art in Three.js + AI chat | → |
| 🤖 | openclaw-desk | Web dashboard for managing OpenClaw agents | → |
| 📊 | tokentax | Compare 400+ AI models across all providers by price | → |
| 📋 | prompt-organizer | Visual tool for prompts, audits and backlog | → |
| ⛽ | gasolineras-espana | Real-time fuel price dashboard for Spain | → |
| 🏠 | hipoteca-compare | Mortgage comparison tool for Spain + AI assistant | → |
| 🛡️ | essentials-skill | Security-first essential skills pack for OpenClaw | → |
| 📚 | awesome-openclaw | Curated collection of OpenClaw skills | → |
| Languages | Frontend | Backend & Data | AI & Agents | Infrastructure |
|---|---|---|---|---|
| Project | Focus | |
|---|---|---|
| 🎬 | FlickClaw | Catalog expansion · OpenClaw / Hermes / Claude Code / Codex exports · UX polish · free+ads / Pro |
| 🦁 | Kimari | GTX 1060 / 1080 low-VRAM tuning · CLI diagnostics · reproducible eval · SFT packages |
| 🧱 | RPGCLAW | Persistent canvas world · human + AI coexistence · templates · WebSocket reliability |
| ⚔️ | MedaClaw | Modular assembly · MedaCore identity · deterministic combat · cel-shaded visuals |
| 🐜 | FerroNest | Signal-based strategy · emergent colony AI · pheromone mechanics · procedural environments |
| Step | |
|---|---|
| 🔍 01 · Audit | Inspect real state before assuming the problem |
| 📐 02 · Scope | Smallest safe change with clear rollback path |
| 🔨 03 · Implement | Focused changes, limited blast radius |
| ✅ 04 · Validate | Lint · typecheck · tests · build · smoke |
| 📝 05 · Document | What changed, why, how to revert |
| 🚀 06 · Release | Version-aligned deploy, health checks, post-deploy verification |
| Products | Profiles |
|---|---|
| flickclaw.com · rpgclaw.com · medaclawarena.com | github.com/smouj · x.com/smouj013 · huggingface.co/Smouj013 · discord.gg/zQKjRzczTS |



