A console-based game written in C++ designed for typing practice. This project was created as a hands-on way to learn and practice memory management and standard Input/Output operations.
- Randomized Words: Dynamically generates random words for the user to type.
- Speed Tracking: Measures reaction time and real-time typing speed.
- Performance Stats: Calculates and displays final statistics, including Words Per Minute (WPM).
- C++: Core game logic and application flow.
- Memory Management: Practical application of pointers and memory allocation.
- Standard I/O: Console input and output stream handling.