Add TextPlane workaround for billboarded text via Luxor PNG generatio… - #276
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rainerrodrigues wants to merge 1 commit into
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Add TextPlane workaround for billboarded text via Luxor PNG generatio…#276rainerrodrigues wants to merge 1 commit into
rainerrodrigues wants to merge 1 commit into
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Description
This Draft PR is a Julia-side proof-of-concept to address Issue #29 (Displaying billboarded text).
Since sending custom
"type" => "_text"dictionaries to the Three.js frontend silently fails without custom JS loaders, this approach bypasses the frontend entirely. It usesLuxor.jlto physically render the text onto an invisible, temporary 2D canvas, extracts the raw PNG bytes, and sends it to the browser as a standard image texture applied to an infinitely thinHyperRectangle("Cardboard Hack").Changes Made:
Luxor,Colors, andGeometryBasicsto dependencies.make_text_materialto generate transparent PNG textures in memory.TextPlanehelper function to easily generate the scaled geometry and material.Example Usage:
Note to Maintainers
Because Luxor.jl is a heavy dependency, I opened this as a Draft. I would love your feedback on whether this is a viable workaround for native Julia text rendering, and if so, whether you'd prefer this isolated into a Package Extension (e.g., LuxorExt.jl) to keep the base package lightweight!