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WARDOGS — Trainer

⟪Infinite health, infinite ammo, no overheating, instant abilities, unlimited squad respawns.⟫ Free, open source, no installer. Opens with Insert.

Version Platform Store Options Licence

⬇️ Download

⬇️ Download the latest Wardog-Mod-Menu

Latest Version: v1.0.0

[!NOTE] Single-player only. No multiplayer, no anti-cheat, nothing here reaches anyone else.

What it does

WARDOGS is a tactical third-person shooter where you command a squad of four robotic dogs through procedurally generated enemy compounds. The game throws waves of heavily armed guards, drones, and turrets at you, and your squad's AI can be frustratingly passive — they often refuse to push through doors or use cover effectively. Ammo is scarce, healing is limited to medkits scattered across the map, and one mistake can wipe your entire squad, sending you back to the start of a 30-minute mission.

This trainer is built to fix the friction points that make WARDOGS feel unfair rather than challenging. Instead of turning your squad invincible (which would kill the tension), the standout options are instant abilities and unlimited squad respawns — they let you use your tactical toolkit more aggressively without losing an hour of progress to a single shotgun blast. The no overheating option is particularly useful for the minigun, which is borderline unusable in the base game due to its two-second overheat.

Features

Option Hotkey What it does
Infinite health F1 All squad members stay at full HP
Infinite ammo F2 Weapons never deplete — primary and secondary
No overheating F3 Weapons never overheat — minigun becomes viable
Instant abilities F4 No cooldown on dash, scan, and special attacks
Unlimited squad respawns F5 Downed squad members auto-revive after 5 seconds — off by default
One-shot kill F6 All weapons deal maximum damage — off by default
Infinite grenades F7 Never run out of throwables
Infinite hacking charges F8 Hack turrets and doors without limit
Unlock all weapons Persistent — all weapons available from the start
Unlock all dog classes Persistent — all four classes (Assault, Recon, Support, Heavy) unlocked
Max squad skills Persistent — all skill trees maxed
Free camera F10 Detach from the squad leader
Hide HUD F11 For screenshots
Field of view slider 60130 deg

Tags — bypass: removes the work the game is built around · save: writes persistent data · comfort: accessibility, changes nothing. Anything tagged bypass ships off.

Hotkeys

Insert opens the menu · End resets everything · F1F12 as above, all rebindable · arrow keys and Enter navigate without a mouse

[!TIP] For the best experience, enable instant abilities, unlimited squad respawns, and no overheating, but leave one-shot kill off. This lets you play aggressively with dashes and scans while keeping the core firefight intact — enemies still hit hard, you still need to use cover, and the tactical puzzle of flanking and hacking remains satisfying. The minigun finally works as intended, and your squad doesn't feel like dead weight.

[!WARNING] One-shot kill removes the game entirely. Every bullet kills, so you never need to aim for weak points or use abilities. Use it only for the final mission if you're stuck on a broken checkpoint, or to test weapon animations. It destroys the challenge and you will stop playing within 10 minutes if you leave it on.

Options tagged save write persistent data that a patch can invalidate. Back up your %USERPROFILE%\AppData\Local\WARDOGS\Saved folder first and disable cloud sync while you experiment.

FAQ

Will I get banned? No. Single-player only, no anti-cheat, no ranked mode. Achievements unlock locally unless you block them in the menu.
My squad AI still refuses to move — does this fix that? No. The AI pathfinding is a game engine limitation, not a trainer issue. The `unlimited squad respawns` option at least means they'll come back when they inevitably walk into a turret.
The game crashed when I hacked a turret with infinite charges enabled. That's a known game bug, not a trainer issue. The hack UI breaks if you use it too fast. Toggle the option off, hack one turret, then toggle it back on. We're aware and working on a workaround.
Does it work on Steam Deck or Linux? No. Windows only. Proton changes how the game's memory is laid out and this build does not handle that.
Windows Defender flagged the download. Trainers read and write another process's memory, which is what a lot of malware also does, so heuristic scanners flag them on principle. Every release ships with a SHA256 checksum and full source. Add an exclusion if you are comfortable with that — and if you would rather not, don't. That is a reasonable call.
Options stopped working after an update. Patches move memory offsets and options fail independently, so some will keep working. Check the Releases page for a build matching your game version.

Troubleshooting

Symptom Fix
Nothing happens on Insert Another overlay grabbed the key — Steam, Discord or RTSS. Rebind the menu key.
"Process not found" The game must be running with a save loaded. Launch it first, then attach.
Infinite health does nothing Some scripted events (explosions, fall damage) bypass it. Toggle it off and on again after the event.
Instant abilities stops working mid-mission The cooldown system resets on mission transitions. Toggle it off and on again.
Unlocks vanished after a patch A persistent write was invalidated. Restore a backup from before the update.
Game freezes on free camera Don't fly outside the level boundary. Stay within the playable area.

Changelog

v1.0.0 — 2026-09-06 — first release. 14+ options across Combat, Abilities, and Persistent unlocks. One-shot kill and Unlimited squad respawns are off by default — they're meant as safety nets, not as your default playstyle. No overheating ships enabled because the minigun is unusable without it.


Unofficial fan tool. Not affiliated with BULKHEAD, Team17 or Valve. WARDOGS and all related names and assets belong to their respective owners. Modifying a running game's memory carries some risk of crashes and save corruption — back up first, use at your own risk. MIT licensed.

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