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Procedural rock generation with Mesh and Geometry Nodes workflows, advanced distributions, and surface scatter tools
Overview
DRH - Rock Studio is a Blender workflow utility designed to help users create procedural rock assets, choose between Mesh or Geometry Nodes output, explore shape variations, and arrange rocks using predefined 2D and 3D placement layouts.
It is intended for environment artists, asset creators, game artists, procedural artists, scene builders, and Blender users who need rock forms for natural scenes, terrains, props, kitbashing, scattering layouts, or visual development.
Key features
Capability
Procedural rock generation with Mesh and Geometry Nodes workflows, advanced distributions, and surface scatter tools
Detailed features
Open detailed features
Feature details
Generation modes
Details
Mesh generation mode
Geometry Nodes generation mode
Preview density: Full
Preview density: Draft
Preview density: Ultra Draft
First-rock generation workflow
Batch regeneration workflow
Rock presets and profiles
Details
Preset: Asteroid
Preset: Basalt Rock
Preset: Boulder
Preset: Chalk
Preset: Cliff
Preset: Cliff Formation
Preset: Craggy
Preset: Deformed Conglomerate
Preset: Ground Scatter
Preset: Hero Rock
Preset: Ice
Preset: Low Poly
Preset: Marble
Preset: Monolith
Preset: Obsidian
Preset: Pebble
Preset: Pumice
Preset: Quarry Set
Preset: Reef Cluster
Preset: Reef Outcrop
Preset: River Rock
Preset: Sandstone
Preset: Sea Stack
Preset: Shard
Preset: Shelly Limestone
Preset: Slate
Preset: Smooth Boulder
Variation profile: Hero
Variation profile: Debris
Variation profile: Cliff
Variation profile: Shard
Variation profile: Pebble
Randomize shape
Randomize placement
Randomize surface
Seed history and randomization workflow
Base shapes and surface style
Details
Base shape: Cone
Base shape: Cube
Base shape: Cylinder
Base shape: Icosphere
Base shape: Octahedron
Base shape: Quad Sphere
Base shape: Tetrahedron
Base shape: UV Sphere
Material style: Basalt
Material style: Strata
Material style: Moss
Material style: Ice
Material style: Volcanic
LOD: Low
LOD: Balanced
LOD: High
LOD: Ultra
Placement and scatter
Details
Scatter mode: Pattern
Scatter mode: On Surface
2D pattern: Random
2D pattern: Arc
2D pattern: Circle
2D pattern: Cluster
2D pattern: Diamond
2D pattern: Ellipse
2D pattern: Fractal
2D pattern: Grid
2D pattern: Hexagonal
2D pattern: Honeycomb Trim
2D pattern: Lemniscate
2D pattern: Linear
2D pattern: Multi Ring
2D pattern: Poisson Disk
2D pattern: Progressive Rotation
2D pattern: Progressive Scale
2D pattern: Radial
2D pattern: Random Grid
2D pattern: Rosette
2D pattern: Spiral
2D pattern: Star
2D pattern: Triangular
2D pattern: Wave
2D pattern: Zigzag
3D pattern: Cluster 3D
3D pattern: Cone 3D
3D pattern: Cylinder 3D
3D pattern: Dome 3D
3D pattern: Ellipsoid 3D
3D pattern: Explosion 3D
3D pattern: Grid 3D
3D pattern: Helix
3D pattern: Layered Sphere 3D
3D pattern: Lissajous 3D
3D pattern: Prism 3D
3D pattern: Pyramid 3D
3D pattern: Shell 3D
3D pattern: Spheric 3D
3D pattern: Stacked Rings 3D
3D pattern: Torus 3D
3D pattern: Vortex 3D
Use active surface target
Drop active object to ground
Drop selected objects to ground
Workflow controls
Details
Apply Changes
Auto Apply Changes toggle
Regenerate Batch
Reset active defaults
Reset scene defaults
Reset Geometry Nodes parameters
Presets and storage
Details
Save user presets
Load user presets
Delete user presets
Open preset directory
Export preset pack
Store presets on disk
Store presets inside the blend file
UI and integration
Details
Build tab
Form tab
Settings tab
Optional Add > Mesh menu entry
Sidebar category rename
Preferences integration
Product status
Item
Details
Status
Development On Hold
Version
1.0.0
Blender
4.2+
Platforms
Windows, macOS, Linux
Availability
Development is currently on hold; no public download is promoted from this repository.
Distribution
Support, documentation, and development history.
Repository role
Documentation, support, issue tracking, compatibility feedback, and product feedback
The repository remains available for documentation and feedback while active development is paused.
Support is optional. Ko-fi and PayPal contributions help fund maintenance, Blender compatibility work, documentation, testing, and continued development of free DRH tools.