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This repository was archived by the owner on Nov 9, 2017. It is now read-only.
Current build leaves artifacts of the vanilla health/etc gui visible underneath the TFC GUI when enhanced GUI replacement of said bars is deactivated. Suggest figuring out a way to maybe remove these, and possibly create enhanced bars with numerical/percentage values to replace health, hunger, and thirst bars.
Additionally, entity healths have been modified by TFC to significantly high values. while entity health bars are enabled, said bars extend beyond the borders of the screen. I suggest the health bar lengths be standardized completely, such that they all remain a certain size, and the health indicators decrease on a percentage basis, instead of trying to account each health point for a certain length of pixels (this should also help with compatibility with DivineRPG, which has a VERY large number of creatures with healths in excess of 100pts)
Current build leaves artifacts of the vanilla health/etc gui visible underneath the TFC GUI when enhanced GUI replacement of said bars is deactivated. Suggest figuring out a way to maybe remove these, and possibly create enhanced bars with numerical/percentage values to replace health, hunger, and thirst bars.
Additionally, entity healths have been modified by TFC to significantly high values. while entity health bars are enabled, said bars extend beyond the borders of the screen. I suggest the health bar lengths be standardized completely, such that they all remain a certain size, and the health indicators decrease on a percentage basis, instead of trying to account each health point for a certain length of pixels (this should also help with compatibility with DivineRPG, which has a VERY large number of creatures with healths in excess of 100pts)