Nullness safety on RECIPE_MODE - #11784
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armele wants to merge 5 commits into
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Raycoms
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Aug 13, 2026
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| final CrafterRecipeSetting recipeMode = building.getSetting(RECIPE_MODE); |
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this has to go inside the first if then =D
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No more code changes after midnight for me...
Raycoms
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Aug 14, 2026
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Checklist
Related issues
Closes - Error reported in Trade Post discord.
Symptom revealed with injected "Dairyworker" (Trade Post mod) module for the Cowhand, which turns that building into one which hosts a crafting job, but whose settings module does not include "RECIPE_MODE". This nullness check is safe, and "add-on friendly", giving some protection against add-ons which may have this scenario.
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Review please