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kensac
maps
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Memory-map snapshots (MAPSNAP2) with a stored Hilbert R-tree (#2)
CI
#23:
Commit
ec588f2
pushed by
kensac
56s
main
main
56s
View workflow file
Memory-map snapshots (MAPSNAP2) with a stored Hilbert R-tree (#2)
Build and Push to GHCR
#8:
Commit
ec588f2
pushed by
kensac
2m 39s
main
main
2m 39s
View workflow file
Memory-map snapshots (MAPSNAP2) with a stored Hilbert R-tree
CI
#22:
Pull request
#2
synchronize by
kensac
38s
feat/mmap-snapshot
feat/mmap-snapshot
38s
View #2
View workflow file
Track the test fixtures
CI
#21:
Commit
46d1638
pushed by
kensac
28s
feat/mmap-snapshot
feat/mmap-snapshot
28s
View #2
View workflow file
Memory-map snapshots (MAPSNAP2) with a stored Hilbert R-tree
CI
#20:
Pull request
#2
synchronize by
kensac
26s
feat/mmap-snapshot
feat/mmap-snapshot
26s
View #2
View workflow file
Refuse damaged snapshots at open; contain render panics
CI
#19:
Commit
9356648
pushed by
kensac
38s
feat/mmap-snapshot
feat/mmap-snapshot
38s
View workflow file
Memory-map snapshots (MAPSNAP2) with a stored Hilbert R-tree
CI
#18:
Pull request
#2
opened by
kensac
49s
feat/mmap-snapshot
feat/mmap-snapshot
49s
View #2
View workflow file
Unmap a v1 snapshot once copied; document MAPSNAP2 and convert
CI
#17:
Commit
b7e70a5
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kensac
1m 16s
feat/mmap-snapshot
feat/mmap-snapshot
1m 16s
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Ignore implausible building heights and levels
CI
#16:
Commit
bb62e44
pushed by
kensac
33s
renderer-rewrite
renderer-rewrite
33s
View workflow file
Ignore implausible building heights and levels
CI
#15:
Commit
bb62e44
pushed by
kensac
27s
main
main
27s
View workflow file
Ignore implausible building heights and levels
Build and Push to GHCR
#7:
Commit
bb62e44
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kensac
1m 59s
main
main
1m 59s
View workflow file
Cut map build memory and time
CI
#14:
Commit
7648439
pushed by
kensac
38s
renderer-rewrite
renderer-rewrite
38s
View workflow file
Cut map build memory and time
Build and Push to GHCR
#6:
Commit
7648439
pushed by
kensac
2m 9s
main
main
2m 9s
View workflow file
Cut map build memory and time
CI
#13:
Commit
7648439
pushed by
kensac
1m 41s
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main
1m 41s
View workflow file
Fix missing roofs on courtyard buildings; draw water over parks
CI
#12:
Commit
0f844e0
pushed by
kensac
29s
renderer-rewrite
renderer-rewrite
29s
View workflow file
Fix missing roofs on courtyard buildings; draw water over parks
CI
#11:
Commit
0f844e0
pushed by
kensac
30s
main
main
30s
View workflow file
Fix missing roofs on courtyard buildings; draw water over parks
Build and Push to GHCR
#5:
Commit
0f844e0
pushed by
kensac
1m 43s
main
main
1m 43s
View workflow file
Add map snapshots; lighter low-zoom tiles; versioned static renders
CI
#10:
Commit
17d84da
pushed by
kensac
24s
renderer-rewrite
renderer-rewrite
24s
View workflow file
Add map snapshots; lighter low-zoom tiles; versioned static renders
Build and Push to GHCR
#4:
Commit
17d84da
pushed by
kensac
3m 5s
main
main
3m 5s
View workflow file
Add map snapshots; lighter low-zoom tiles; versioned static renders
CI
#9:
Commit
17d84da
pushed by
kensac
27s
main
main
27s
View workflow file
Keep buildings at every distance; send flat roofs as prisms
CI
#8:
Commit
abd60f9
pushed by
kensac
25s
renderer-rewrite
renderer-rewrite
25s
View workflow file
Keep buildings at every distance; send flat roofs as prisms
CI
#7:
Commit
abd60f9
pushed by
kensac
49s
main
main
49s
View workflow file
Keep buildings at every distance; send flat roofs as prisms
Build and Push to GHCR
#3:
Commit
abd60f9
pushed by
kensac
2m 6s
main
main
2m 6s
View workflow file
Shrink geometry tiles 7x, fix night shading, add static.png
CI
#6:
Commit
fefbb5a
pushed by
kensac
38s
renderer-rewrite
renderer-rewrite
38s
View workflow file
Shrink geometry tiles 7x, fix night shading, add static.png
CI
#5:
Commit
fefbb5a
pushed by
kensac
34s
main
main
34s
View workflow file
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