ci: build on macos-26 so the macOS 26 SDK (.glassEffect) is available#104
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The Debug build step failed on every main commit because the recorder pill uses SwiftUI's native Liquid Glass .glassEffect(...), which only exists in the macOS 26 SDK. The runner was macos-15 (Xcode 16.4), whose SDK has no such symbol, so `xcodebuild build` errored with: MiniRecorderView.swift:572: value of type 'Color' has no member 'glassEffect' A runtime #available guard can't help — the symbol is absent from the older SDK at compile time. Bump both jobs to macos-26 (Xcode 26) to match the local toolchain and unblock the pipeline.
This was referenced Jul 10, 2026
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Problem
Main CI has been red on every commit since the recorder pill adopted native Liquid Glass. The
Build (Debug)step fails with:.glassEffect(...)is a macOS 26 SDK API (Xcode 26). The runner wasmacos-15(Xcode 16.4), whose SDK doesn't contain the symbol, so the build can't compile. A runtime#availableguard doesn't help — the symbol is absent at compile time in the older SDK.Fix
Bump both CI jobs to
macos-26(Xcode 26), matching the toolchain the app is already developed against locally.Notes
continue-on-error: true); this PR does not touch the lint backlog.