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Fixes a bug where resizing a window was undone as soon as it regained focus.
Repro
Cause
UiScale.ApplyToWindowis called on everyActivatedevent so the palette canbe refreshed. Besides setting the theme, it also re-applies the design-time
window bounds from the recorded
WindowScaleState, which overwrites whateversize the user just chose.
Fix
Track the scale that was last applied and return early when it has not changed,
so the bounds are only written when the UI scale itself changes: