Skip to content
View itsAayush2004's full-sized avatar
💭
Building Arthis.space/Land
💭
Building Arthis.space/Land

Block or report itsAayush2004

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Content in all repositories owned by your account will be closed.
Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
itsAayush2004/README.md
Aayush — Developer · AI Systems · 3D Tooling · Games

My 3D Portfolio — scroll to see


ARTHIS.space ARTHIS.land

Travel Atlas Email

Stars Profile views

Typing SVG

Skills

Contribution graph

About me

Aayush Kumar — game developer and AI/backend engineer based in Jaipur, India. Final-year Electronics & Communication student at NIT Jaipur. I build the ARTHIS universe: a feed of multiplayer mini-games (ARTHIS.space) and a handcrafted Unity "vertical city" (ARTHIS.land — The Wall), powered by a real-time relay I wrote from scratch in pure-stdlib Python.

Most of what I make is systems that make other things easier to make — a hex terrain generator so level design stops being manual, a lip-sync add-on so animation stops being frame-by-frame, an agent layer so a game can start from a sentence.

  • Walk through my portfolio — nine themed rooms you scroll through, doors and all
  • Building multiplayer mini-games and interactive worlds under the ARTHIS banner
  • Crafting ARTHIS.land — "The Wall", a Unity vertical-city experience
  • Wrote a from-scratch TCP + WebSocket relay (pure Python stdlib) for real-time multiplayer
  • 28 custom Blender add-ons — lip-sync, camera rigs, IK posing, render automation
  • Built GPT-2 from scratch and shipped RAG + FastAPI inference services at Clymora
  • Reach me at aayushkumarofficial21@gmail.com

By the numbers

154
interactive builds
141K
lines of game code
43
Three.js 3D builds
15
P2P multiplayer games
28
Blender add-ons
21.9K
YouTube subscribers

Featured Projects

Portfolio — the house

My CV as a scroll-driven 3D house. Nine themed rooms on a zig-zag plan — bedroom, game room, workshop, studio, server room, library, dining room. Doors swing open as you approach, the camera turns through the corners, and every room's work hangs on its walls. Single self-contained index.html, no build step.

ARTHIS.space

An endless, TikTok-style feed of single-player and multiplayer mini-games — swipe to the next one, no installs. Supabase backend scaled from 1 to 10,000 daily active users. The front door to the ARTHIS universe.

ARTHIS.land — The Wall

A handcrafted Unity "vertical city" pulled from the Arthis archive — real-time multiplayer, playable in the browser via WebGL. 40+ rooms live on the wall.

arthisland-relay

A real-time multiplayer relay for ARTHIS.land — 2–4 players per room, TCP and WebSocket, written from scratch with zero dependencies (Python stdlib only). Containerized & cloud-ready.

HexaBed

A procedural hex-grid terrain engine in Unity — 160+ tiles into one playable world, a road generator that picks the right asset from neighbouring tile heights, and HexTileEditor, a custom inspector panel so designers never open a script.

Travel Atlas

A living, interactive 3D globe in Three.js charting 30+ places I've been — and the ones I still dream of. Auto-deploys on GitHub Pages.


What I work with

Engines Unity, Unreal Engine
Languages C#, Python, JavaScript, C++, Java, HTML/CSS
Web 3D Three.js, WebGL, Unity WebGL builds, WebRTC
AI & Backend FastAPI, RAG pipelines, vector databases, LLM workflow integration, ComfyUI, n8n
Data Supabase, PostgreSQL
3D & Tooling Blender + Python API, custom Unity editor tooling, GLB/FBX pipelines

"Handcrafted worlds, real-time and on the web."

Pinned Loading

  1. arthis.land arthis.land Public

    "The Wall" — a handcrafted Unity vertical-city experience with real-time multiplayer (project showcase for arthis.land)

    24

  2. arthis.space arthis.space Public

    An endless, swipeable feed of single- and multiplayer mini-games (project showcase for arthis.space)

    24

  3. arthisland-relay arthisland-relay Public

    Zero-dependency real-time multiplayer relay (TCP + WebSocket) for ARTHIS.land — pure Python stdlib, 2–4 players per room

    Python 24

  4. TravelAtlas TravelAtlas Public

    Travel Atlas — an interactive 3D globe (Three.js) charting 30+ places I've explored and the ones I still dream of

    HTML 24

  5. portfolio portfolio Public

    A scroll-driven 3D gallery that doubles as my CV. Walk through a white gallery corridor where each artwork is a project. Three.js, no build step.

    HTML 25