I knew you'd run into this message sooner or later 😜
Currently, in order to find the first possible group, the algorithm conducts the virtual draw behind the scenes to check if placing the picked team in a certain group would result in a possible outcome. The problem with this approach is that for the Europa League there's at most 12!⁴ ≈ 5.3×10³⁴ possible outcomes. Sounds almost like a transcomputational problem.
If you have any ideas how to speed up the algorithm, please share it here. Your contribution would be highly appreciated!
I knew you'd run into this message sooner or later 😜
Currently, in order to find the first possible group, the algorithm conducts the virtual draw behind the scenes to check if placing the picked team in a certain group would result in a possible outcome. The problem with this approach is that for the Europa League there's at most 12!⁴ ≈ 5.3×10³⁴ possible outcomes. Sounds almost like a transcomputational problem.
If you have any ideas how to speed up the algorithm, please share it here. Your contribution would be highly appreciated!