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About the PR
Fixed a bunch of minor issues after the Playtest
List of fixes:
APC that where connected into one array split up (except like 1)
SM pipe fix
Hop Line fix
Various Door Accesses fixed
Publicly accessible part of security now has glass doors to make it more readable what is accesible
Shipyard console is now mapped
Cargo Dorms has cargo lockers
Salv Recycler has been moved outside
Salv Bathysphere APC moved to be accessible
Missing Comms servers no longer are missing
Linked Captain ID spawners exist now
Bridge Fireaxe exists now
The Nukedisc actually exists now
(some other minor stuff I am forgetting to mention)
Why / Balance
Issues no good, good when fix
Technical details
Yml update
Media
Requirements
Changelog
🆑 Yental