You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Assign the accepted label to this issue to approve the release.
To retract the release, the person requesting it must leave a comment containing #retract on a line by itself under this issue.
Targets
github
registry
Checked targets will be skipped (either already published or user-requested skip). Uncheck to retry a target.
📋 Changelog
Features
Add experimental session replay capturing on iOS (UE 5.8+) (#1462)
Add integration with Session Replay product for native platforms (#1445)
Add integration with Session Replay product for Apple platforms (#1468)
Link structured logs with captured session replays (#1470)
Fixes
Fix deprecation warnings caused by RHICreateTexture usage in UE 5.8 (#1466)
Dependencies
Bump Android Gradle Plugin from v6.12.0 to v6.14.0 (#1452, #1460)
Activity
github-actions commentedon Jul 9, 2026
Approved. Checking CI status on the release branch. Publishing will start automatically when CI passes.
getsantry commentedon Jul 9, 2026
CI checks passed for getsentry/sentry-unreal@1.16.0. Publishing is starting now.
github-actions commentedon Jul 9, 2026
Publishing: run#29005717792
github-actions commentedon Jul 9, 2026
Failed to publish. (run logs)
Bad branch? You can delete with ease and start over.
github-actions commentedon Jul 9, 2026
Approved. Checking CI status on the release branch. Publishing will start automatically when CI passes.
getsantry commentedon Jul 9, 2026
CI checks passed for getsentry/sentry-unreal@1.16.0. Publishing is starting now.
github-actions commentedon Jul 9, 2026
Publishing: run#29009205364
github-actions commentedon Jul 9, 2026
Published successfully: run#29009205364