docs: document CLI activate/return-license commands, fix stale license-return info - #590
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…ale license-return info - The public game-ci CLI (game-ci/cli) registers `activate [projectPath]` and `return-license [projectPath]` as top-level commands, but neither was documented under docs/cli - only a same-named, differently-scoped command in the standalone Orchestrator CLI section existed, which has no return-license equivalent at all. Added a real section with usage, shared credential flags, and how the CLI picks the ULF-vs-entitlement return mechanism automatically. - docs/github/returning-a-license.mdx said "Unity only allows returning professional licenses" - no longer true since Unity moved Personal onto per-organization seats; a leaked Personal seat needs returning too. Rewrote to reflect automatic return in the current actions, pointed manual recovery at `game-ci return-license`, and kept the legacy standalone Action documented for workflows still using it. - Added `game-ci activate`/`game-ci return-license` to the CLI's "Command Names At A Glance" table in docs/cli/index.mdx, where every other public CLI command is already listed. Prompted by a support question asking specifically how to run `game-ci return-license` and why it was trying to return a personal (ULF) license at all - both were real documentation gaps, not user error. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Included review availability: Your plan provides up to 2 included reviews per hour; 0 remain after this review. 📝 WalkthroughWalkthroughThe documentation adds ChangesLicense command documentation
Priority: ⬇️ Low Estimated code review effort: 1 (Trivial) | ~5 minutes Change: Other Merge Risk: ⚪ Minimal · up to This documentation-only change has internally consistent command and license-recovery guidance, with no established merge-blocking risk. 🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
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Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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Inline comments:
In `@docs/03-github/05-returning-a-license.mdx`:
- Around line 3-11: Update the documentation’s automatic-return list to remove
unity-activate, while keeping unity-builder and unity-test-runner listed as
automatically returning licenses. State that workflows using unity-activate
require a separate game-ci/unity-return-license@v2 step.
- Around line 3-11: Update the license-return documentation to limit manual
return guidance to Professional/Plus licenses. In the discussion around
unity-builder, unity-test-runner, and unity-activate, remove the claim that
Personal licenses are returnable and delete the related Personal-seat recovery
guidance, while preserving the existing Professional/Plus behavior.
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docs/03-github-cli/02-build.mdxdocs/03-github-cli/index.mdxdocs/03-github/05-returning-a-license.mdx
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…test-runner Per CodeRabbit review on this PR - confirmed by a fresh clone of game-ci/unity-activate having zero return-license references anywhere in its source. Its own activate flow deliberately leaves the license active for a later step; only unity-builder and unity-test-runner return automatically as part of their own build/test lifecycle. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

Summary
game-ciCLI (game-ci/cli) registersactivate [projectPath]andreturn-license [projectPath]as top-level commands, but neither was documented underdocs/cli— only a same-named, differently-scoped command in the standalone Orchestrator CLI section existed, and it has noreturn-licenseequivalent at all. Added a proper "Activate & Return License" section todocs/cli/buildwith usage, the shared credential flags, and how the CLI picks the ULF-vs-entitlement return mechanism automatically.docs/github/returning-a-license.mdxsaid "Unity only allows returning professional licenses" — no longer true since Unity moved Personal onto per-organization seats; a leaked Personal seat needs returning too, same as a Professional one. Rewrote the page to reflect that the current actions already return automatically, pointed manual recovery atgame-ci return-license, and kept the legacy standaloneunity-return-licenseAction documented for workflows still using it.game-ci activate/game-ci return-licenseto the CLI's "Command Names At A Glance" table indocs/cli/index.mdx, where every other public CLI command is already listed.Prompted by a support question that asked specifically how to run
game-ci return-licenseand why it was trying to return a Personal (ULF) license at all — both turned out to be real documentation gaps, not user error.Test plan
yarn build(docusaurus build) — succeeds, no broken-link errors (confirms the new/docs/cli/build#activate--return-licensecross-link resolves).game-ci/cli's own source (src/cli-commands.ts,src/command/return-license/return-license-command.ts,src/command-options/unity-options.ts) rather than guessing.yarn format:checkflags these files locally, but it flags ~390 files repo-wide on a cleanmaincheckout too (Windows CRLF checkout vs. the formatter's LF normalization) — confirmed pre-existing, not introduced by this change.🤖 Generated with Claude Code
Summary by CodeRabbit
game-ci activateandgame-ci return-license.post:steps.