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touch: the virtual gamepad reads every finger, not just the primary one
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#49:
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deps: take espp's usb_device, coredump, usb_host, hid-rp and task fro…
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usb: 64-bit gamepad button mask (hid-rp review)
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Merge feat/espp-usb-host: espp::UsbHost + hid-rp decoders, core dumps…
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snes: 6 MB ROM buffer (SuperFX bank copy overflowed 4 MB), pacing / s…
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jk: submodule (purge helper)
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jk: PSRAM-only engine allocator, DMA staging reads, pause/quit from t…
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jk: left stick strafes, faster right-stick look
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usb: generic HID gamepads (report-descriptor driven), L/R shoulder bu…
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gba: performance pass (pacing, skip policy, -O3, internal hot state, …
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docs: USB drive, internal RAM policy, SNES/GBA verified on hardware
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docs: SNES / GBA carts, metadata examples
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gba: gpSP (interpreter) as a cart through a minimal libretro host
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#37:
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snes: snes9x2005 core (Snes9x 1.43 / CATSFC lineage) as a cart
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audio: fixed 48 kHz DAC with software resampling and paced sends
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docs: emulator cores status
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gui: decode boxart into an RGB565 buffer; genesis: real fit/original …
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internal RAM: free ~120 KB for emulator cores
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#32:
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genesis: Sega Genesis / Mega Drive emulator (gwenesis) from esp-box-emu
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#31:
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build: use the released espp/m5stack-tab5 (>= 1.3.4) from the registry
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#30:
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docs: music done
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music: IMA ADPCM WAV streaming + conversion script; Vorbis stays as f…
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readme: MUSIC folder for the soundtrack
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jk: music streamer (stb_vorbis) for the CD soundtrack
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docs: USB HID keyboard/mouse done
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