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Amalie edited this page May 11, 2023
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More Console Commands is a collection of commonly used console commands via UI Expansion Lua console for Morrowind.
For basic help, type the command line: help
To get access to Lua console,
- First you'll need MWSE-Lua, which is bundled in MGE XE. So install that and run the MWSE-Updater.exe.
- Second, you'll need NullCascade's UI Expansion installed.
- Once in game, press ` to bring up the console menu. Press the mwscript button to switch to lua console. Done! (Press the button again to switch back)
To report issues or request commands, ping me @Amalie#9522 in the Discord server Morrowind Modding Community, or open a bug report in the Nexusmods page Bugs section, or Github Issues section.
help
Shows up available commands.
kaching
Give current reference 1,000 gold.
motherlode
Give current reference 50,000 gold.
money
Set current reference gold amount to the input value.
cure (v1.8)
Cure current reference of disease, blight, poison, and restore attributes and skills
levelup
Increase the player's Skill Module skill by the input value.
max (v1.7, requested by iszlev)
Set the current reference's ALL health/magicka/fatigue/attribute/skill base value to the input value
set (v1.7, requested by Vengyre and iszlev)
Set the current reference's health/magicka/fatigue/attribute/skill base value to the input value
skills (v1.8)
Print the current reference's skills
speedy (v1.2, requested by Vengyre)
Set the player's Speed and Athletics to 200
fly (v1.11)
Toggle levitation.
mark
Mark the player's current cell and position for recall.
position (v1.11)
Teleport the player to a npc with specified id
recall
Teleport the player to a previous mark.
emptyinventory
Empty the current reference inventory
follow
Make the current reference your follower.
kill
Kill the current reference.
peace (v1.12)
Pacify all the enemies. Irreversible.
resurrect
Resurrect the current reference and keep the inventory.
showinventory
Show the current reference inventory
spawn
Spawn a reference with specifed id
wander
Make the current reference wander and stop following
addall (v1.2, requested by VitruvianGuar)
Add all objects of the objectType type to the current reference's inventory
addone
Add one objet of the objectType type to the current reference's inventory
setownership (v1.9, requested by Markel)
Set ownership of the current reference to none, or the specified NPC or faction with specified base ID
weather (v1.11)
Change the current weather immediately.
cls (v1.9)
Clear console
qqq (v1.4, requested by Hedy and EarthApocalypto)
Quit Morrowind
Usage: help
Usage: kaching
Description: If the current reference is given, they will be given 1,000 gold. If not, the player will be given 1,000 gold.
Usage: motherlode
Description: If the current reference is given, they will be given 50,000 gold. If not, the player will be given 50,000 gold.
Usage: money <amount>
Description: If the current reference is given, the amount of gold they carry will be set to given the input value amount. If not, the amount of gold the player has will be set to given the input value amount. Note that parameters don't take variables.
Example: money 420 -- Set the gold amount to 420
Usage: cure
Usage: levelup skillname amount
Description: If valid skillname is given, according skill level will increase by the input value amount.
Example:
levelup bushcrafting 10 -- Increase the Ashfall Bushcrafting skill by 10
List of available Skill Module skills:
bushcrafting (Ashfall)
climbing (Mantle of Ascension)
cooking (Morrowind Crafting)
corpsepreparation (Necrocraft)
crafting (Morrowind Crafting)
fletching (Go Fletch)
mcfletching (Morrowind Crafting)
inscription (Demon of Knowledge)
masonry (Morrowind Crafting)
metalworking (Morrowind Crafting)
mining (Morrowind Crafting)
packrat (Packrat Skill)
painting (Joy of Painting)
performance (Bardic Inspiration)
sewing (Morrowind Crafting)
smithing (Morrowind Crafting)
staff (MWSE Staff Skill)
survival (Ashfall)
woodworking (Morrowind Crafting)
Usage: max value?
Example:
max -- set all attributes all skills to 200
max 999 -- set all attributes all skills to 999
set - Set the current reference's health/magicka/fatigue/attribute/skill base value to the input value
Usage: set health value, set magicka value, set fatigue value, set attribute value, set skill value
Description: skill needs to be onesingleword like block, mediumarmor, handtohand.
Example:
set health 200
set luck 200
set handtohand 200
Usage: skills
Usage: help
Usage: fly
Usage: mark <id>
Description: If no id is given, a list of previous marks will be printed. If id is given, the current cell and position of the player will be saved and previous mark using the same id will be overwritten. Marks can be accessed across all saves. Note that parameters don't take variables.
Example:
mark -- Show a list of previous marks
mark myhome -- Mark the current cell and position as myhome
mark guild_hall -- Mark the current cell and position as guild_hall
Alias: moveto
Usage: position <id>
Example:
position caius cosades -- Teleport the player to NPC Caius Cosades
Usage: recall <id>
Description: If no id is given, a list of previous marks will be printed. If id is given and the mark exists, the player will be teleported to the marked location. Note that parameters don't take variables.
Example:
recall -- Show a list of previous marks
recall myhome -- Teleport the player to the previous mark myhome
recall guild_hal -- No mark with id guild_hal found. Do nothing.
Usage: emptyinventory player?
Description: If a npc/creature/container is selected as the current reference, their inventory will be emptied. Used with caution as there is no way to recover the items lost except reloading.
Example:
emptyinventory -- empty current reference's inventory, except player's
emptyinventory player -- empty player's inventory
Usage: follow
Description: If a npc or a creature is selected as the current reference, they will start following the player. Use wander command to stop them from following.
Usage: kill <"player">
Description: If the current reference is given and it is not the player, they will be killed instantly. If "player" is specified, the player will be killed instantly.
Example:
kill -- With a npc other than the player selected, the npc dies
kill -- With player selected, do nothing
kill player -- player dies
Usage: peace
Usage: resurrect
Usage: showinventory
Description: Take the contents from the inventory via this method does not count as stealing. Note that leveled list items are infinitely respawned. For example, if you take a steel cuirass from an Imperial Guard, they will not get half-naked but instead get another cuirass from the leveled list.
Usage: spawn id
Example:
spawn fargoth -- spawn a new fargoth reference
spawn femgoth -- error: invalid object id
Usage: wander
Description: If a npc or a creature is selected as the current reference, they will wander and stop following the player.
Usage: addall <objectType> <count?>
Description: If the count param is given, add all objects that can be carried and have no script attached of the objectType type <count> each to the current reference's inventory. If the count is not given, it is default to 1 each.
Valid objectType includes: alchemy, ammunition, apparatus, armor, book, clothing, ingredient, light, lockpick, miscitem, probe, repairitem, weapon.
Example:
addall ingredient 5 -- Add 5 of all ingredients in the game to the inventory of the current reference
addall apparatus -- Add 1 of all apparatus in the game to the inventory of the current reference
Usage: addone objectType count?
Description: Add one carriable object that (1. can be carried, 2. have no script attached, 3. is not gold) of the objectType type to the current reference's inventory
Valid objectType includes: alchemy, ammunition, apparatus, armor, book, clothing, ingredient, light, lockpick, miscitem, probe, repairitem, weapon.
Example:
addone clothing -- Add a random clothing to the current reference's inventory
addone ammunition 100 -- Add 100 copies of a random ammunition to the current reference's inventory
setownership - Set ownership of the current reference to none, or the specified NPC or faction with specified base ID
Usage: setownership id?
Example:
setownership -- Clear current reference ownership
setownership fargoth -- Set current reference ownership to Fargoth
setownership mages guild -- Set current reference ownership to Mages Guild
Aliases: forceweather/fw
Usage: weather weatherId
Example:
weather clear -- Switch the weather immediately to clear/sunny weather
weather rain -- Switch the weather immediately to rainy weather
weather blight -- Switch the weather immediately to blight weather
Usage: cls
Aliases: quitgame
Usage: qqq