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Sync with changes + new condensed magic and magic level options - #3

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danielgruethling merged 3 commits into
danielgruethling:game_lwnfrom
espaspw:game_lwn
Aug 6, 2026
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Sync with changes + new condensed magic and magic level options#3
danielgruethling merged 3 commits into
danielgruethling:game_lwnfrom
espaspw:game_lwn

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@espaspw

@espaspw espaspw commented Aug 3, 2026

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Change "Defeat Tania" to "Tania".

Also sync with NobetaLogic after pr #3.

@espaspw espaspw changed the title Sync with changes Sync with changes + new condensed magic and magic level options Aug 4, 2026
espaspw added 3 commits August 4, 2026 10:11
- Condensed magic turns all magic of one type (like Fire) up to max level into a single item
- Max level added to determine highest magic level of every magic type, to add flexibility in difficulty
  Magic master goals now only expect up the set max magic level
- BossRequirementsDifficulty reworked for "easy" option to determine unique types of magic rather than
  total number of magic upgrade to make it work with condensed magic and max level options
- This commit includes the change from NobetaLogic
@danielgruethling

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Looks good so far. I'll run it through the fuzzer and check the tania rename, because I am pretty sure I used defeat tania as a name there because it was sometimes triggering the checks that have it as a subset.

@danielgruethling
danielgruethling merged commit 2711fb9 into danielgruethling:game_lwn Aug 6, 2026
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2 participants