A small, dependency-free dashboard and backup foundation for self-hosted game servers. It was built for Ashframe's home infrastructure, then published as a generic reference implementation.
It does not modify game-server code. Each server has a local .ashframe-game.conf describing its launch command, world path, and archive destination.
- Start, stop, restart, and view logs for configured systemd game services.
- Send a single line to a game's standard input through a narrow FIFO.
- Cubyz safe-copy archives using Zstandard.
- Hytale native-backup retention and off-site copy support.
- Minecraft RCON
save-all flushadapter. - SHA-256 integrity checks and checksum-based upload skipping.
- Project/server archive paths such as
cubyz/season-3andhytale/vanilla.
The code is released under the MIT License. “Ashframe”, its logos, and its visual identity are not licensed for reuse or endorsement. See LICENSE.