Resolve conflicts - #19
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Fix fuzzing explosion
Complete the nix dev shell from the previous commit: pin flake.lock and ignore nix build outputs (/result, /.direnv, /.npm-cache). Add playground/.npmrc with ignore-scripts=true so no dependency runs lifecycle scripts on install. Only esbuild and fsevents declare install scripts in this lockfile; esbuild ships its native binary as a per-platform optional dependency and works without its postinstall, and fsevents is macOS only. package-lock.json also picks up the Apache-2.0 license field for the two local wasm workspace packages.
- Dropdown selects rendered light grey on white; set explicit option text and background colors from the theme tokens. - Top bar and tab strips cramped and overlapped at narrow widths; use intrinsic wrapping (flex-wrap, min-width guards, a nowrap compile badge) instead of a content-tuned breakpoint, so nothing overflows. - Compile-timing badge no longer bumps the layout when it updates. - Sidebar resize direction inverted after using the show/hide toggle, because the panels were conditionally unmounted and that scrambled panel identity in react-resizable-panels. Keep panels mounted and drive show/hide through the collapse API instead. - Output pane could be dragged narrow enough for its tabs to overflow. Drive the editor/output split direction from the measured main-area width: side-by-side while there is room, reflowing to a stacked layout (output below editor) when there is not, so the tabs can never overflow. The output show/hide toggle adapts its icon to the current orientation (right panel when side-by-side, bottom panel when stacked). - File explorer no longer shows a stale compile-result badge; it renders a result only when the compiled workspace version matches the current one.
Playground: fix responsive layout, panel drag, and dropdown theming
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