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RayDraw

A small paint like drawing program made entirely in C++ using only Raylib (and RayGui for User Interface in the future). The point of RayDraw is to be simple to use, with everything being bundled as a single binary with no extra dependencies attached.

Compiling

Once cloned the project is required to populate the submodules in git:

git submodule update --init --recursive

After dependencies are fetch it can be compiled using only cmake as long as you have a C++ compiler installed:

mkdir build
cd build
cmake -S .. -B
cmake --build .

The built binary should be inside build/Raydraw/ after compilation finishes

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A simple drawing application made using only raylib and raygui

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