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Releases: V-Fast/BackroomsMod

v2.0.1

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@lumaa-dev lumaa-dev released this 23 Jul 21:02

New content

  • Added CRT TV! Power it with redstone, and watch it!
  • Added toggleable in-game VHS effect when holding Camcorder (requires powerful computer!)
  • Added 2 new Level 0 rooms
  • Added items in the Level 0 chests

Modifications

  • All modded blocks now have a drop (except for CRT TV)
  • Nameplates are now hidden in Level 0
  • Traveling from Level 0 to the Overworld now brings you back to your spawn point (otherwise the world spawn point)

Bug fixes

  • Fixed bug where server wouldn't start #35
  • Fixed issue where grass Fake Block had no biome tinting

Removals

  • Removed Minecraft's "Experimental Worlds" prompt when loading a world

Full Changelog: v2.0.0...v2.0.1

Note

Movie Update

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@lumaa-dev lumaa-dev released this 06 Jul 21:54

Movie Update

For this new release, we remade the entire mod. From its core.

From how you get in the Backrooms, to how you suffer in it.

Additionally, you can watch How to go to the Backrooms 2!!!!

Changelog

  • Captain Ruthie structure
  • Backrooms Portal block
  • "Fake Block" block
  • backrooms:full_immersion gamerule (see Full Immersion)
  • backrooms:limited_chatting gamerule (see Limited Chatting)
  • Marked Concrete has all letters from A to Z
  • New model for the camera item renamed to "Camcorder"
  • 20 unique rooms in Level 0
  • Removed all other levels (for now)

Full Immersion

The backrooms:full_immersion gamerule adds lots of effects and features to the mod to improve its immersion, like nyctophobia, inventory swapping, darkness when travelling from dimensions, noclipping...

It is enabled by default, when creating a new world.

Limited Chatting

The backrooms:limited_chatting is effective only in multiplayer, this makes it so that chat messages are only visible in a certain radius when players are in Level 0

All other players won't receive it, won't heard you.

Full Changelog: v1.0.0...v2.0.0

1.0.0

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@lumaa-dev lumaa-dev released this 25 Aug 19:29

Full Release

After 2 years of creation, and of inspiration. The Backrooms Mod releases completely.

1.21 Rewrite

The code has been almost fully reset to start again with clean and updated code. Most of the old content has been scrapped like weapons, entities, and other... (These removed things aren't listed in the Changelog unless mentionned)

Changelog

  • Added an "Immersion Level" to Music Tapes
  • Changed how the Level 0 generation works via Structure Blocks and Jigsaw Blocks, built natively in the game.
  • Changed all Level 0 structures, made by PatateGivrée
  • Changed internal tools for the Tape Player
  • Music Tapes have been reset, there are now 2 to begin with:
    • Paper Birch (Whitepine OST) - Ivory
    • Empyrea - Ivory
  • Contributors have been updated
  • Credits have been updated
  • Now needs only 1 dependency being Fabric API

Full Changelog: v0.2.1...v1.0.0

The Backrooms 0.2.2

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@Clomclem Clomclem released this 01 Dec 01:17

Overview

This is just a (back?)port to fabric of the original mod, I'll do this once in a while, but I won't promise anything since it's a bit cumbersome. The version number is higher because it does contain some extra features, but not much.

The Backrooms 0.2.1

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@Clomclem Clomclem released this 28 Nov 20:00

Overview

This version mostly overhauls existing content, and changes many mechanics to make it closer to the general canon.

General

  • Removed normal portals, you can now travel to the Backrooms by crafting a portal block, suffocating, or waiting ~30 minutes :)
  • Overhauled Level 0 generation, now, the world goes only up to layer 16, and there is wiring on the top of level.
  • You can escape by locating random portals scattered throughout the level.
  • Added Spanish & Russian translations.
  • Added achievments.
  • The entity's speed has been adjusted slightly.
  • The chests now contain more varied loot
  • Many other changes I may have forgotten.

Technical Changes

The version number has been flattened to make everything simpler. Also, the package name has been changed from com.lumination to org.vfast

Beta A0.2.0

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@Clomclem Clomclem released this 18 Nov 00:57

Overview

This new version contains a lot of changes (due to massive refactoring and world generation changes), and hence only a small part will be mencioned here.

General

  • Changed modloader to Quilt, since it's easier to develop in and will make releases much faster.
  • Added Level 0 worldgen, includes randomly generated chests and a, lets say, surprise.
  • Readded Bacteria and Camera Hud, also fixed bug with Radio (though it doesn't seem to work, will fix later).
  • Completely removed Discord RPC, will be readded in a later release.
  • Fixed bug in which Fluorecent Lights would act like grass (lol).
  • Many more changes and bug fixes.

Technical Changes

Internally, the code has been massively changed, so bugs are expected. That's all.

Beta A0.1.5

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@lumaa-dev lumaa-dev released this 13 Aug 13:25

General

  • Supports 1.20+ thanks to FirstMegaGame4
  • Removed Libu as dependency

Custom Generation

Custom Generation will be re-written from scratch.

Beta C0.1.3

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@lumaa-dev lumaa-dev released this 03 Jul 11:25
c3ead05

Notice

This version is a downgrade, due to server issues.

Downgraded

  • Entity removed
    • The entity has removed in a really trashy way in the code.

Somewhat of an upgrade?

  • Stained Concrete stairs
  • Scratched Concrete stairs

Beta B0.1.4

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@lumaa-dev lumaa-dev released this 13 May 20:11

Bug fixed

Crash while opening the game ➡️ No Discord RPC anymore

Beta A0.1.4

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@lumaa-dev lumaa-dev released this 09 Apr 14:51

General

Now requires GeckoLib

Added again

The Bacteria Entity.
"Backroom Entities" creative tab


Full Changelog: beta-v0.1.3b...beta-v0.1.4a