HasInstance boolean for unsubscribing from events in OnDisable/OnDestroy#27
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my-dimons wants to merge 3 commits into
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HasInstance boolean for unsubscribing from events in OnDisable/OnDestroy#27my-dimons wants to merge 3 commits into
my-dimons wants to merge 3 commits into
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The HasInstance boolean checks if an instance of the singleton exists without spawning a new singleton. Fixes an issue with events when trying to unsubscribe in OnDestroy/OnDisable in UnityCommunity#17
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Fixes the issue brought up in #17
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HasInstanceboolean in theMonoSingleton<T>andSingleton<T>scripts.README.mdwith a "Common Issues" section which lists why this error happens, and how to fix itI ran into this error when making my own game using this package and trying to unsubscribe from events. I tried the fix described in the response and it worked, but I saw there was no fix in the project for it. I would have to add it to every script I made if I didn't fix it, so here we are.