feat: Implement Enderchest - #254
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This pull request has conflicts with the base branch "master". Please resolve those so we can test out your changes. |
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Conflicts have been resolved! 🎉 |
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There is a pending inventory refactor by CuzImClicks. Will wait until that is merged |
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This pull request has conflicts with the base branch "master". Please resolve those so we can test out your changes. |
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Conflicts have been resolved! 🎉 |
coco875
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Look mostly good, I guess that now that the container refactor are merge 4lve (or other trial maintener) can also do a review
| // Register ender chest block entity factory | ||
| registry.register( | ||
| &vanilla_block_entity_types::ENDER_CHEST, | ||
| |level, pos, state| Arc::new(EnderChestBlockEntity::new(level, pos, state)), | ||
| ); | ||
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only a quick comment for me, make that better, because this is shit
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This pull request has conflicts with the base branch "master". Please resolve those so we can test out your changes. |
basic Enderchest functions are implemented.
aka a Player bound Container
Video of my tests:
https://workupload.com/file/Jg378VjgktD
What is still missing:
Sound effects & Opening animation
Piglin Agro