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fix: update Windows process spawning to use start
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#29:
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feat: improve game launching and window behavior
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#28:
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build: use --no-bundle for CI artifact creation
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#27:
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build: update shell open configuration and add fallback
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build: register shell and dialog plugins for Tauri
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refactor: streamline Tauri environment detection
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build: fix indentation in lib.rs generation
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chore: update Tauri to v2 and refactor build script
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Use tauri.shell.open (renderer) to let OS open executables/shortcuts;…
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Write debug log to LOCALAPPDATA\GameHub fallback and expose renderer …
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Add @tauri-apps/api/dialog to optimizeDeps and rollup externals
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Improve Tauri detection and use @tauri-apps/api/dialog (guarded dynam…
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#18:
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Convert GameModal to use guarded dynamic imports for Tauri plugin APIs
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#17:
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Convert remaining static @tauri-apps imports in ActiveSessionModal to…
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Set Vite base to relative './' so assets load correctly in packaged/T…
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Mark @tauri-apps/api modules external in Rollup build so dynamic impo…
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Add run_game command with file-based logging and register invoke_handler
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Use dynamic import for @tauri-apps/api/tauri to avoid Vite/Rollup res…
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Add Vite optimizeDeps and ssr.noExternal for @tauri-apps/api
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Move @tauri-apps/api to dependencies so Vite can resolve runtime impo…
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Replace plugin-shell open with invoke run_game and improved error han…
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Implement run_game command to execute a game
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Update Tauri configuration to set allowlist permissions
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Updates to fix launching issues.
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feat: implement game launching using shell open
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