Skip to content

Latest commit

 

History

6 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 

Repository files navigation

⚔️ Eric and Eva: Demon Hunters

A neon idol-stage survivor game — mow down waves of demons with an auto-swinging sword, dodge, bomb, and face the Demon Lord.

A Vampire Survivors-style arena game in the spirit of K-Pop Demon Hunters, made for my kids with Claude Code. Hot spotlights, sparkle dust, glowing hunters, and hundreds of demons popping on a pixel-art stage.

▶️ Play it right now

No install needed: 👉 https://redmeatboy.github.io/Demon-Hunters/ 👈

Works in any modern browser — Chrome or Edge recommended.

🎮 How to play

Survive the waves. Your sword swings and your rockets fire automatically — you focus on positioning, dashing, and dropping bombs at the right moment.

Action Keys
Move WASD or Arrow keys
Dash Space
Bomb Ctrl
Volume + /
Menus / upgrades Up/Down + Enter
  • Level up as you defeat demons and choose an upgrade each level.
  • Build combos for style points; grab pickups (juice! +5 HP!) to stay alive.
  • Bombs regenerate over time — don't hoard them.
  • Survive long enough and the Mini-Demon Lord rises from the shadows… and eventually THE DEMON LORD emerges from the abyss.
  • Pick your difficulty and time limit from the main menu, and chase the local leaderboard — new high scores get a name entry.

🛠️ Running it locally

The whole game is a single self-contained HTML file — no dependencies, no build step:

git clone https://github.com/RedMeatBoy/Demon-Hunters.git

…then just open demon-hunters.html in your browser (double-clicking works).


All graphics and effects are drawn in code on a <canvas> — no asset files. High scores are saved in your browser.

About

A Vampire Survivors clone in the style of K-Pop Demon Hunters made for my kids with Claude Code and Opus 4.6

Resources

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages