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feat(sdk): align with Unity SDK and sdk-specs - #24
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💡 Motivation and Context
Catches up with posthog-unity and PostHog/sdk-specs.
projectKeytoprojectTokenper the setup spec.projectKeynever shipped andapiKeystill works.Initwarns and skips setup when the token is blank instead of erroring.beforeSendto modify or drop events.featureFlagRequestMaxRetries, default 1).dtolnay/rust-toolchainin the release workflow (replaces Bump dtolnay/rust-toolchain from 7e38f4b43b4db5c8dd498af069a4f6196df1d067 to e2a55d2ffb04f378e9626c28d38b36d230d1e12f #23).💚 How did you test it?
Unit tests, selene, stylua and rojo build pass. Not tested in Studio.
📝 Checklist
If releasing new changes
.sampo/changesets/🤖 Agent context
Autonomy: Human-driven (agent-assisted)
Written with Claude Code by diffing posthog-unity since June against this repo. Skipped Unity's User-Agent header since Roblox may block it.