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Aeos c arm#156

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livingkurt wants to merge 246 commits into
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aeos-c-arm
Open

Aeos c arm#156
livingkurt wants to merge 246 commits into
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aeos-c-arm

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@livingkurt
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livingkurt and others added 29 commits August 27, 2025 15:37
…ibility with pickit5_updi, enhancing upload process for macOS and non-Darwin systems.
… definitions for AVRDUDE, simplifying the upload process and enhancing compatibility with t85 and usbtiny.
…ip type, simplifying the build process and ensuring compatibility with Homebrew installations.
…E configuration accordingly, improving compatibility for both Intel and Apple Silicon systems.
…d existing patterns, and updated Makefile for aeos firmware. Adjusted argument parsing in cli_main.cpp to accommodate additional parameters and refined PNG/SVG generation scripts to use a virtual environment.
…d new states for hue and value selection, updated flag handling for conjure and lock modes, and improved factory reset functionality. Adjusted color group definitions and menu navigation for enhanced user experience.
…ement, pattern definitions, and time control

- Introduced button handling logic for both embedded and CLI modes, including wake functionality and input processing.
- Added color management with HSV and RGB color types, including color set initialization and manipulation.
- Implemented pattern definitions and behaviors, allowing for various lighting patterns and effects.
- Enhanced time control mechanisms for accurate timing and delays across different platforms.
- Updated Makefiles for both CLI and embedded builds to reflect new source file structures and dependencies.
…nify source file handling. Update object and dependency file generation to streamline build process.
… and ignore build artifacts. This enhances the project's file management by ensuring relevant files are tracked while excluding unnecessary build outputs.
…date CFLAGS to use C++11 standard. Adjust library linking to include standard C++ libraries, ensuring compatibility with C++ source files.
…king and adjust build target to use only local libraries. This change streamlines the build process and ensures proper linking with the necessary dependencies.
… conjure and autoplay in the printed output, improving visibility of configuration states.
🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
…nts for clarity and consistency across button handling functions.
…urpose of the wake functionality and adjust the conditional compilation directive for better readability.
…ntations for button handling, colorset management, LED control, and EEPROM functions. Update comments for clarity and consistency, ensuring proper conditional compilation for STM8 and AVR platforms.
… files, ensuring they are not ignored during version control.
- Added conditional compilation for STM8 in Colorset, Colortypes, Helios, Led, Pattern, Random, and Storage modules to support STM8-specific functionality.
- Updated LED pin assignments and timer configurations for STM8 in stm8_init.c.
- Introduced a programming mode check during initialization to allow firmware updates via SWIM.
- Enhanced storage functions to handle STM8 EEPROM operations more efficiently.
- Added a script to analyze memory usage for STM8 builds.
- Cleaned up comments and improved code readability across various files.
@Unreal-Dan
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2 participants