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Sprite and Texture decoder should be merged #24

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@JayFoxRox

It appears that the fmt variable in out_spriteblock.py is the same as format_a and format_b combined from out_textureblock.py. The actual pixel decoder should be shared between the 2 tools.

The list of RE'd formats can be found here: Olganix/Sw_Racer#9

This will hopefully eventually close #3

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