Checklist
Onions OS Version
v4.2.0-rc-snapshop-a5064207
Miyoo Firmware Version
202306282128
Provide a clear and concise description of the issue
Easy Pokémon Netplay (local hotspot) disconnects a client after 1-2mins of playing Pokémon TCG but then successfully syncs saves on closing RetroArch.
This issue doesn't occur when using our home WiFi network and manually connecting to each other but the client's save game isn't synced as it is when using the Easy Pokémon Netplay option via Hotspot.
Same model, same onion, same firmware, same ROM and we're sat next to each other.
Any suggestions please?
Steps to Reproduce
- Boot both Miyoo's and press Y on Pokemon Card Game (USA) on both.
- Select 'Pokemon Trade/Battle: Host Hotspot' on Miyoo 1 wait 5 seconds and then select 'Pokemon Trade/Battle: Join Hotspot' on Miyoo 2.
- Play for a couple of minutes and then the client disconnects (sat next to each other). Game desyncs.
- Close RetroArch on Miyoo 1, it waits then on the client to close RetroArch before attempting to sync the save game.
- Close RetroArch on Miyoo 2, save games successfully sync, implying both devices are still connected.
Provide any additional context or information that may help us investigate your issue
I'm happy to run through any tests and/or provide logs if someone could point me in the right direction. I will test on other GBC Pokemon ROMs over the coming days.
I'm happy to use my local WiFi as a work around rather than the hotspot Pokemon script if someone could tell me where to manually put the client saves on the host Miyoo/what the easy Pokemon script does as Netplay via my router has been absolutely solid in my testing.
Checklist
Onions OS Version
v4.2.0-rc-snapshop-a5064207
Miyoo Firmware Version
202306282128
Provide a clear and concise description of the issue
Easy Pokémon Netplay (local hotspot) disconnects a client after 1-2mins of playing Pokémon TCG but then successfully syncs saves on closing RetroArch.
This issue doesn't occur when using our home WiFi network and manually connecting to each other but the client's save game isn't synced as it is when using the Easy Pokémon Netplay option via Hotspot.
Same model, same onion, same firmware, same ROM and we're sat next to each other.
Any suggestions please?
Steps to Reproduce
Provide any additional context or information that may help us investigate your issue
I'm happy to run through any tests and/or provide logs if someone could point me in the right direction. I will test on other GBC Pokemon ROMs over the coming days.
I'm happy to use my local WiFi as a work around rather than the hotspot Pokemon script if someone could tell me where to manually put the client saves on the host Miyoo/what the easy Pokemon script does as Netplay via my router has been absolutely solid in my testing.