refactor: move DocFxForUnity.csproj into Documentation/#35
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NormandErwan merged 1 commit intomainfrom May 3, 2026
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Simplifies setup: users only need to copy one folder (Documentation/) instead of a folder plus a separate file at the project root. - Add explicit Compile glob (../Assets/**/*.cs) since the SDK default no longer covers Assets/ from the new location - Fix lib/UnityEngine fallback path to ../lib/UnityEngine - Update docfx.json metadata src from ".." to "." - Update README accordingly https://claude.ai/code/session_017hjwp9DHW2Sh6ZNhMF2Lbs
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$(cat <<'EOF'
Summary
DocFxForUnity.csprojfrom the project root intoDocumentation/, so users only need to copy one folder to set up documentation instead of a folder plus a separate root-level file.<Compile Include="../Assets/**/*.cs" />(withEnableDefaultCompileItems=false) since the SDK default glob no longer coversAssets/from the new location.lib/UnityEngineCI fallback path to$(MSBuildProjectDirectory)/../lib/UnityEngine.Documentation/docfx.jsonmetadatasrcfrom".."to".".README.mdto reflect the simpler one-folder setup and the new.csprojlocation.Test plan
docfx Documentation/docfx.jsonlocally and verify metadata is generated forAssets/Scripts/Player.csdocumentation.yml) still builds successfullylib/UnityEnginefallback path resolves correctly in CI.csprojscenario still works (rename insideDocumentation/and updatedocfx.json)https://claude.ai/code/session_017hjwp9DHW2Sh6ZNhMF2Lbs
EOF
)
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