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RBFDriver3D

Copy the addons/rbf_driver_3d folder into a Godot project's addons folder. Enable RBFDriver3D Utils in Project Settings > Plugins.

Attach rbf_driver_3d.gd to a SkeletonModifier3D. The editor utility can populate driven bones and blend-shape meshes from the selected pose animation.

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RBF-based blending node for Godot engine

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