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fix(importer): map current proc overlays and validate caster spells - #692
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The pinned world dump uses eleven-column Proc overlays, which the importer dropped. It also refers to a missing primary caster spell. The importer now reads both supported overlay layouts, selects the mask for the active client Proc effects, and rejects masks the scalar overlay cannot represent. Derived caster rows omit unresolved spell references.
What you verified
Importer tests cover both layouts, per-effect mask selection, incompatible masks, and unresolved caster references. The full import retained all 164 native Proc overlays, and catalogue checks matched all three content Shards.
Validation across the four repair commits: importer 446 passed; Module 1,698 passed; Gateway 2,172 passed; shared 310 passed; test support 15 passed; the new durable pool test passed. Importer formatting and Clippy passed. Production publish and all three full import profile checks passed.
What you did NOT verify
No new interactive client login was performed. Full workspace Clippy was not rerun locally; CI runs the repository checks.
Risk
Importer behavior changes for the described inputs. No client assets or database dumps are included.
Model and harness: GPT-6.1-sol through Codex in T3 Code.