Skip to content

Build error #16

Description

@GamesOpenSource

Hi, project looks interesting. Can't build on manjaro linux 64bit in Virtualbox:

[ 50%] Linking CXX executable main
/usr/bin/ld: CMakeFiles/main.dir/main.cpp.o: in function `sdl_die(char const*)':
/home/user/Boat-Racing-Game/platform.cpp:17: undefined reference to `SDL_GetError'
/usr/bin/ld: CMakeFiles/main.dir/main.cpp.o: in function `Platform::initialize(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int, unsigned int, bool)':
/home/user/Boat-Racing-Game/platform.cpp:29: undefined reference to `SDL_Init'
/usr/bin/ld: /home/user/Boat-Racing-Game/platform.cpp:32: undefined reference to `SDL_Quit'
/usr/bin/ld: /home/user/Boat-Racing-Game/platform.cpp:33: undefined reference to `SDL_GL_LoadLibrary'
/usr/bin/ld: /home/user/Boat-Racing-Game/platform.cpp:43: undefined reference to `SDL_GL_SetAttribute'
/usr/bin/ld: /home/user/Boat-Racing-Game/platform.cpp:44: undefined reference to `SDL_GL_SetAttribute'
/usr/bin/ld: /home/user/Boat-Racing-Game/platform.cpp:48: undefined reference to `SDL_CreateWindow'
/usr/bin/ld: /home/user/Boat-Racing-Game/platform.cpp:55: undefined reference to `SDL_CreateWindow'
/usr/bin/ld: /home/user/Boat-Racing-Game/platform.cpp:65: undefined reference to `SDL_GL_CreateContext'
/usr/bin/ld: /home/user/Boat-Racing-Game/platform.cpp:76: undefined reference to `glewInit'
/usr/bin/ld: /home/user/Boat-Racing-Game/platform.cpp:79: undefined reference to `glewGetErrorString'
/usr/bin/ld: /home/user/Boat-Racing-Game/platform.cpp:102: undefined reference to `SDL_GL_SetSwapInterval'
/usr/bin/ld: /home/user/Boat-Racing-Game/platform.cpp:109: undefined reference to `SDL_GetWindowSize'
/usr/bin/ld: CMakeFiles/main.dir/main.cpp.o: in function `Platform::step()':
/home/user/Boat-Racing-Game/platform.cpp:119: undefined reference to `SDL_PollEvent'
/usr/bin/ld: /home/user/Boat-Racing-Game/platform.cpp:126: undefined reference to `SDL_GL_SwapWindow'
/usr/bin/ld: CMakeFiles/main.dir/main.cpp.o: in function `main':
/home/user/Boat-Racing-Game/main.cpp:198: undefined reference to `SDL_GetKeyboardState'
/usr/bin/ld: /home/user/Boat-Racing-Game/main.cpp:447: undefined reference to `SDL_GetMouseState'
/usr/bin/ld: /home/user/Boat-Racing-Game/main.cpp:451: undefined reference to `__glewUseProgram'
/usr/bin/ld: CMakeFiles/main.dir/main.cpp.o: in function `Shader::ShaderCode::ShaderCode(unsigned int, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)':
/home/user/Boat-Racing-Game/shader.cpp:24: undefined reference to `__glewCreateShader'
/usr/bin/ld: /home/user/Boat-Racing-Game/shader.cpp:27: undefined reference to `__glewShaderSource'
/usr/bin/ld: /home/user/Boat-Racing-Game/shader.cpp:29: undefined reference to `__glewCompileShader'
/usr/bin/ld: CMakeFiles/main.dir/main.cpp.o: in function `Shader::Shader(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)':
/home/user/Boat-Racing-Game/shader.cpp:40: undefined reference to `__glewCreateProgram'
/usr/bin/ld: /home/user/Boat-Racing-Game/shader.cpp:42: undefined reference to `__glewAttachShader'
/usr/bin/ld: /home/user/Boat-Racing-Game/shader.cpp:43: undefined reference to `__glewAttachShader'
/usr/bin/ld: /home/user/Boat-Racing-Game/shader.cpp:45: undefined reference to `__glewBindAttribLocation'
/usr/bin/ld: /home/user/Boat-Racing-Game/shader.cpp:47: undefined reference to `__glewLinkProgram'
/usr/bin/ld: CMakeFiles/main.dir/main.cpp.o: in function `Shader::activate()':
/home/user/Boat-Racing-Game/shader.cpp:54: undefined reference to `__glewUseProgram'
/usr/bin/ld: CMakeFiles/main.dir/main.cpp.o: in function `Shader::set(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, glm::mat<4, 4, float, (glm::qualifier)0>)':
/home/user/Boat-Racing-Game/shader.cpp:61: undefined reference to `__glewUniformMatrix4fv'
/usr/bin/ld: /home/user/Boat-Racing-Game/shader.cpp:61: undefined reference to `__glewGetUniformLocation'
/usr/bin/ld: CMakeFiles/main.dir/main.cpp.o: in function `Shader::set(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, unsigned int)':
/home/user/Boat-Racing-Game/shader.cpp:70: undefined reference to `__glewUniform1i'
/usr/bin/ld: /home/user/Boat-Racing-Game/shader.cpp:70: undefined reference to `__glewGetUniformLocation'
/usr/bin/ld: CMakeFiles/main.dir/main.cpp.o: in function `Texture::Texture(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >)':
/home/user/Boat-Racing-Game/texture.cpp:38: undefined reference to `__glewGenerateMipmap'
/usr/bin/ld: CMakeFiles/main.dir/main.cpp.o: in function `Texture::activate(unsigned int)':
/home/user/Boat-Racing-Game/texture.cpp:49: undefined reference to `__glewActiveTexture'
collect2: error: ld returned 1 exit status
make[2]: *** [CMakeFiles/main.dir/build.make:88: main] Error 1
make[1]: *** [CMakeFiles/Makefile2:78: CMakeFiles/main.dir/all] Error 2
make: *** [Makefile:84: all] Error 2

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions